[RELEASE] Official XBMC boblight Addon - Printable Version
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- Memphiz - 2012-01-22 12:49
not that i know off ... the windows version you found is an old and incompatible version. You have to wait until one dev ports the current version over to windows. Thats not me atm...
- kimp93 - 2012-01-24 17:51
Lunatixz Wrote:anyone developing a bobolightd for windows? their is a compiled version posted by kimp but it doesn't seem to work...
Let me know what you did and what does not work. You may not have correct setting in your boblight.conf.
Quote:the windows version you found is an old and incompatible version
I compiled current SVN source with cygwin. As I said, I tested with your recent plugin and eden-beta.
- Memphiz - 2012-01-24 20:33
kimp93 Wrote:Let me know what you did and what does not work. You may not have correct setting in your boblight.conf.
Well that might work of course ... - there was an old offical boblight version (which existed for windows as well) - which is not compatible with that addon ...
- MrHenky - 2012-01-24 21:08
I got myself the Adalight setup and it works with the processing tool, but that is kind of slow.
I've also tried Lightpack, which works pretty good but not within XBMC.
I want to get boblightd working. What I've been doing so far.
1. I've downloaded and uploaded the fastatmo.pde from this thread
http://www.adafruit.com/forums/viewtopic.php?f=47&p=124663 to my arduino
2. I've downloaded Boblight 1.3-beta 1 and used also the conf-file from the thread above.
3. I've downloaded the boblightd addon for XBMC
4. I've copied the dll-file into the addon folder
In XBMC I get a timeout.
18:41:51 T:4908 NOTICE: boblight: connection to boblightd failed: 127.0.0.1:19333 Connect timed out
The port is ok, so is the local ip adress of course. Running as admin doesn't change anything. Running bob on another computer with the ip adress configured in the plugin isn't working too.
What am I'm doing wrong or won't it work anyway. I always get a timeout.
- bobo1on1 - 2012-01-24 21:14
MrHenky Wrote:2. I've downloaded Boblight 1.3-beta 1 and used also the conf-file from the thread above.
That version of boblight is incompatible with the boblight addon, you need boblight from http://code.google.com/p/boblight/
I don't provide any binaries for windows, but you can get a boblightd compiled on cygwin here: http://forum.xbmc.org/showpost.php?p=986377&postcount=99
edit: oops, seems it was hosted on megaupload
- kimp93 - 2012-01-24 21:29
bobo1on1 Wrote:edit: oops, seems it was hosted on megaupload
Added more mirrors to boblightd for windows
- MrHenky - 2012-01-24 22:32
bobo1on1 Wrote:That version of boblight is incompatible with the boblight addon, you need boblight from http://code.google.com/p/boblight/
I got that version already but it won't start. Startet from the command line it immediately closes.
- devnull - 2012-01-25 22:01
I'm having the exactly the same problem. Anyone got any ideas on how to solve this problem? I don't know if it matters, but i'm using Openelec.
The LEDs never completely go out..whats even stranger it that when i activate static background-lighting and set the channels all to 0 its brighter than all channels on 1...
Possible Feature Addition? - DarioS - 2012-01-25 22:29
Just got my CrystalBuntu / boblight / adalight system pulled together. I've found that I really like having the threshold set high so the lights only fire when there are bright spots around the edges.
Unfortunately, sometimes the scenes will be just bright overall, and the effect is not quite so spectacular when action hits the edges of the screen.
To emphasize explosions and whatnot, would it be possible to modify the plugin to amplify the output values, or drop the threshold, depending on audio output level?
I'd pull the code and try poking at it, but my programming experience is pretty minimal. I'm happy to test though.
- Memphiz - 2012-01-26 00:11
DarioS Wrote:Just got my CrystalBuntu / boblight / adalight system pulled together. I've found that I really like having the threshold set high so the lights only fire when there are bright spots around the edges.
not possible because there is no way to get the audio data from inside off the addon for analysing...
- MrHenky - 2012-01-26 15:17
I got only one question. How do I compile the boblight source in a Windows environment?
If the answer is just cygwin, I'll change the question to "How do I compile and use the boblight in a Windows environment with cygwin?"
I really wanna use boblight on windows and if everything works out fine, I'll definately make a noob friendly manual on using Adalight with boblight.
But I'm stuck a little and I'll always see only XBMC user with boblight running on Linux but that is not an option, since the computer got other duties.
- ski107 - 2012-01-28 09:10
MrHenky Wrote:Hello there,
It looks like Kimp already did here - http://forum.xbmc.org/showpost.php?p=986377&postcount=99
Looks like he used Cygwin as well. If you do end up writing a guide I'd love to read it Just finished building and mounting a 50 led adalight but right now just using the processing app from the Adalight page.
- ski107 - 2012-01-28 09:13
Also, Kimp - can you post the arduino sketch you're using with the boblight addon and the compiled Windows daemon? I'm using the adalight from here - http://ladyada.net/make/adalight/, if you're using the same one.
- PolliSoft - 2012-01-28 14:50
kimp93 Wrote:Thanks for quick fix. boblightd compiled and seems working.
thanks for these. I'm currently building a setup like the one seen on http://livelightproject.com. To get your binary to work, do I need to have CygWin installed, or is that taken care of by the cygwin dll files? Right now, when I run
- MrHenky - 2012-01-28 23:42
This is the same problem I'm encountering at the moment. I was trying to set up a cygwin environment (first time ever) and compile the cource by myself. You do need a lot of that cygwin stuff installed first.
Running boblightd within cygwin might be the way to do it but that didn't work for me. Same result like running it from a command shell. It ends without a blink.
Any help is appreciated.