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Win [Frodo] Audio Locked when playing - Printable Version

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+---- Thread: Win [Frodo] Audio Locked when playing (/showthread.php?tid=154047)



[Frodo] Audio Locked when playing - Craysh - 2013-01-31

When I have XBMC playing something, no other audio can be played on my computer (notifications, etc). Apparently XBMC locks the audio.

Is there a way I can disable this?


RE: [Frodo] Audio Locked when playing - DDDamian - 2013-01-31

By using DirectSound (not WASAPI) or launching any external players from within XBMC. Letting XBMC idle for 10 sec should also release the control of WASAPI over the audio device, unless that has been broken recently.


RE: [Frodo] Audio Locked when playing - Craysh - 2013-02-01

(2013-01-31, 14:47)DDDamian Wrote: By using DirectSound (not WASAPI) or launching any external players from within XBMC. Letting XBMC idle for 10 sec should also release the control of WASAPI over the audio device, unless that has been broken recently.

I have it set to DirectSound and it still seems to be a problem :/


RE: [Frodo] Audio Locked when playing - DDDamian - 2013-02-01

Very odd, as DirectSound mixes any audio streams. It shouldn't be necessary, but have you disabled the Windows advanced setting "Allow applications to take exclusive control of this device"? See sticky in Windows support main thread for Frodo audio if you're not sure where that is.

Do you really want system sounds while using XBMC?