[PATCH] LaunchPlayer - External Video Player Launcher (to launch third-party players) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Kodi Application (https://forum.kodi.tv/forumdisplay.php?fid=93) +--- Thread: [PATCH] LaunchPlayer - External Video Player Launcher (to launch third-party players) (/showthread.php?tid=40136) |
- tvont - 2009-01-10 wayland Wrote:anyone know how to setup externalplayer with mpc-hc? i tried last night with build "-Rev16962-jester-externalplayer" but could only get mpc to start in the background If available in mpc, try using opengl for videooutput - ethanmcdonald - 2009-01-10 Does anyone have a win32 link for the LaunchPlayer build, plugin or patch? I did a search in this discussion but could not find anything but a C++ source. Thanks for the help... - wayland - 2009-01-10 there doesnt seem to be a obvious option to use opengl, if you have never used it you can see the output optionshere. also these are the switches, i tried the obvious ones like /fullscreen and using a .bat file like someone reccomended a few pages back but nothing seemed to work - ethanmcdonald - 2009-01-10 And of course as soon as I post it I find Jester's build. http://ocs.nl/xbmc/ - ashlar - 2009-01-10 wayland Wrote:anyone know how to setup externalplayer with mpc-hc? i tried last night with build "-Rev16962-jester-externalplayer" but could only get mpc to start in the backgroundSomething broke between this build and the previous one. I have the same problem with Zoom Player, that it worked flawlessly before. My advancedsettings.xml: Code: <advancedsettings> - tvont - 2009-01-10 wayland Wrote:there doesnt seem to be a obvious option to use opengl, if you have never used it you can see the output optionshere. also these are the switches, i tried the obvious ones like /fullscreen and using a .bat file like someone reccomended a few pages back but nothing seemed to work Does it work while XBMC is in windowed mode? - Jester - 2009-01-10 the patch has made it in the main SVN, so all SVN build from 16984 will have the externalplayer with it - ashlar - 2009-01-10 Jester Wrote:the patch has made it in the main SVN, so all SVN build from 16984 will have the externalplayer with itHi Jester. I noticed that, and it's great, but basic functionality is broken now Could it maybe be that someone took my suggestion and forceontop has to be set to true? - tvont - 2009-01-10 Compiled on OSX. 1 error in externalplayer.cpp, 209: g_RemoteControl.Disconnect(); has to be changed in: #ifdef HAS_LIRC g_RemoteControl.Disconnect(); #endif then it builds. - topfs2 - 2009-01-10 fixed in svn, thx tvont - WiSo - 2009-01-10 Please keep the user support topics in the Windows user forum. This is for developers talk only. - Jester - 2009-01-10 Windows thread: http://forum.xbmc.org/showthread.php?p=267496 - tvont - 2009-01-10 Builds fine now on OSX (used current Xcode project file) BUT: I have a fast running XBMC window w/o skin now (means open, empty window, but reacts upon "close" etc. No Content) I built skins, TEX, after all built successfully, I built XBMC.app (which is ~102MB) Could anyone help with that, please? - ashlar - 2009-01-10 WiSo Wrote:Please keep the user support topics in the Windows user forum.Not to be a smartass or anything, but I reported the patch being broken before it got committed to SVN, that's why I was commenting here. - Jester - 2009-01-11 some fixes and improvements are done on the windows support thread, i've put the changes in a new trac ticket with the diff and they seem to work fine, could this be put in the main SVN ? thanks http://trac.xbmc.org/ticket/5656 |