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[WINDOWS] Broadcom Crystal HD integration support in XBMC for Windows? - Printable Version

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+---- Thread: [WINDOWS] Broadcom Crystal HD integration support in XBMC for Windows? (/showthread.php?tid=65700)

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- ashlar - 2010-01-31

Therms Wrote:I've tried dozens of files so far...most of them 1080p AVC L4.1 but a smattering of 720p files. I've got one giving me problems so far.

Win7 64-bit
latest broadcom 64-bit drivers
ikons latest GL build
What video card are you using? I've got an ATI 4890.


- andye26 - 2010-01-31

Hi
Just got build 27306 and audio sync issues seem to be resolved (at least on all the files I tested so far)
No projectM visualization on music but working well enough until the dx builds get broadcom support and I can get back to milkdrop.

Many thanks
Andy


- automated - 2010-01-31

andye26 Wrote:Hi
Just got build 27306 and audio sync issues seem to be resolved (at least on all the files I tested so far)
No projectM visualization on music but working well enough until the dx builds get broadcom support and I can get back to milkdrop.

Many thanks
Andy

Where did you download that svn version from? Does fanart and posters work?


- andye26 - 2010-01-31

Not sure if fan art is working, The existing fan art I have is but havent populated an new files since this build.

http://sshcs.com/xbmc/

Regards
Andy


- automated - 2010-01-31

andye26 Wrote:Not sure if fan art is working, The existing fan art I have is but havent populated an new files since this build.

http://sshcs.com/xbmc/

Regards
Andy

Cheers Big Grin


- aXeR - 2010-01-31

andye26 Wrote:aXeR ..Have you no audio sync problems? If you select video info third line down, what is your a/v setting and does it change if you adjust interlacing settings from none to bob to weave

I don't think I do but as my picture is so poor its hard to see if things are in timing or not, heres an example screen shot:

http://axerite.com/images/xbmc/screenshot000.png

Any ideas anyone?


- andye26 - 2010-01-31

aXeR...Thats pretty bad!!
Is it ok without broadcom hd?
If so does the broadcom card work ok in windows wmp

Andy


- Kali - 2010-01-31

aXeR, i got the same problem with the dark knight on linux and crystal hd (only the key frame are displayed correctly), but other 1080p work fine


- aXeR - 2010-01-31

andye26 Wrote:aXeR...Thats pretty bad!!
Is it ok without broadcom hd?
If so does the broadcom card work ok in windows wmp

Andy

With the OpenGL builds (especially the Ikon ones) I just get screen tearing when using software rendering but no makro blocking.

I've tested several 1080 rips and they all do the same, I'll try a few more later though!

Will WMP use the Broadcom card for rendering?

EDIT:

Just tested a few other 720p and 1080p rips and did not get the makro blocking, I was getting screen tearing through and a couple of the 1080's were using 50% CPU which leads me to believe they were not using the Broadcom card despite it being set as the default renderer (not auto!).


- andye26 - 2010-01-31

aXeR did you grab the latest build from the link I posted?

A lot of crystal hd changes in the last few builds.

I think once the drivers are installed wmp should use the broadcom card tho I have not tested this.

Andy


- aXeR - 2010-01-31

Yup the screen shot I posted was using the new build you linked too.

I'm really quite sad as I love my Aopen MP45-DR, its a great little bit of kit but when using software rendering (which works fine) the noise the CPU cooler makes due to the high CPU load does get on my nerves Sad


- andye26 - 2010-01-31

Just checked most of my videos and all play ok.
Can you post a sample of a bad video or link to a mkv trailer ?

Andy

PS Dark Knight plays ok


- DrMedia - 2010-01-31

Just got crystal hd, waiting for adaptor for desktop pc.. Can anyone confirm this will work fine with w7 x64 and supporting xbmc version?

Thanks


- A600 - 2010-01-31

andye26 Wrote:until the dx builds get broadcom support and I can get back to milkdrop.

DX build works since r27259

Edit the guilib/system.h, enable CrystalHD support for DX and compile.


- aXeR - 2010-01-31

A600 Wrote:DX build works since r27259

Edit the guilib/system.h, enable CrystalHD support for DX and compile.

Sorry to sound ignorant but I don't understand, is there a propper guide as to how to get DX support?