- Angelscry - 2011-03-04
Mannebrother Wrote:Aight, so here is the launchers.xml and nintendo 64 part of it
<launcher>
<name>Nintendo 64</name>
<application>C:\HTPCSTUFF\Emulators\emulatorer\n64\n64-launcher.bat</application>
<args>%rom%</args>
<rompath>C:\HTPCSTUFF\Emulators\ThumbFanRom\n64\rom\</rompath>
<thumbpath>C:\HTPCSTUFF\Emulators\ThumbFanRom\n64\thumb\</thumbpath>
<fanartpath>C:\HTPCSTUFF\Emulators\ThumbFanRom\n64\fanart\</fanartpath>
<extrafanartpath>C:\HTPCSTUFF\Emulators\ThumbFanRom\n64\</extrafanartpath>
<romext>z64|zip|n64</romext>
<platform>Nintendo 64</platform>
<thumb></thumb>
<fanart></fanart>
<genre></genre>
<release></release>
<publisher></publisher>
<launcherplot></launcherplot>
<minimize>true</minimize>
<lnk>true</lnk>
after this <roms> follows and all that is added when adding roms. (you know what i mean)
I have followed the wikipage for the emulator.
Here is the content of the n64-launcher.bat:
pssuspend XBMC.exe
cd "C:\HTPCSTUFF\Emulators\emulatorer\n64"
Project64.exe %1
pssuspend -r XBMC.exe
(also, i use this (but modified) .bat for starting zsnews and it works flawlessly ) Your launcher configuration looks correct. But Project64 is known to not really support properly command line. Hummm... maybe it is related to the use of the n64-launcher.bat. If you replace C:\HTPCSTUFF\Emulators\emulatorer\n64\n64-launcher.bat by C:\HTPCSTUFF\Emulators\emulatorer\n64\Project64.exe, is it working or not? If not do you really take care to select the roms directory path into File/Choose Rom Directory... of Project64 GUI menu?
- jumas - 2011-03-05
ive looked through this thread for quite a while but cant find the answer
I'm setting up PC games in Advanced Launcher and I can get them to play fine but when I exit the game I can't get xbmc to re open. Is there anything in particular i need to do to achieve this?
- Angelscry - 2011-03-05
Angelscry Wrote:Your launcher configuration looks correct. But Project64 is known to not really support properly command line. Hummm... maybe it is related to the use of the n64-launcher.bat. If you replace C:\HTPCSTUFF\Emulators\emulatorer\n64\n64-launcher.bat by C:\HTPCSTUFF\Emulators\emulatorer\n64\Project64.exe, is it working or not? If not do you really take care to select the roms directory path into File/Choose Rom Directory... of Project64 GUI menu? Ok... I have found the problem and solve it. It only occur when you are using the .bat script file. It is again a quotes problem. To send a command line argument containing space to a batch script you MUST put it between quotes. The problem is that Project64 do not like quoted paths.
So, if we want to start Project64 using a .bat script, we need to configure the launcher to send quoted argument. Here is the corresponding part of the launchers.xml file :Code: <launcher>
<name>Nintendo 64 (Project64)</name>
<application>C:\Program Files (x86)\Project64 1.6\project64-launcher.bat</application>
<args>"%rom%"</args>
<rompath>E:\nintendo64\roms\</rompath>
...
Then into the .bat script file we need to remove the quotes before send the path to Projet64 command line. Here is the corresponding project64-launcher.bat file :Code: pssuspend "XBMC.exe"
cd "C:\Program Files (x86)\Project64 1.6"
SET STRING=%1
SET STRING=%STRING:"=%
SET STRING=%STRING:"=%
Project64.exe %STRING%
pssuspend -r "XBMC.exe"
And it works !!!!...
- Angelscry - 2011-03-05
jumas Wrote:ive looked through this thread for quite a while but cant find the answer
I'm setting up PC games in Advanced Launcher and I can get them to play fine but when I exit the game I can't get xbmc to re open. Is there anything in particular i need to do to achieve this? Under Windows you need to activate the "Use a fullscreen window rather than true fullscreen" option into XBMC system settings. Tell me if it solve the problem.
- Mannebrother - 2011-03-05
Angelscry Wrote:Your launcher configuration looks correct. But Project64 is known to not really support properly command line. Hummm... maybe it is related to the use of the n64-launcher.bat. If you replace C:\HTPCSTUFF\Emulators\emulatorer\n64\n64-launcher.bat by C:\HTPCSTUFF\Emulators\emulatorer\n64\Project64.exe, is it working or not? If not do you really take care to select the roms directory path into File/Choose Rom Directory... of Project64 GUI menu?
It is working when i start it with the exe instead of the .bat.
I have done the following step "Select the roms directory path into File/Choose Rom Directory... menu." if that's what you mean?
Angelscry Wrote:Ok... I have found the problem and solve it. It only occur when you are using the .bat script file. It is again a quotes problem. To send a command line argument containing space to a batch script you MUST put it between quotes. The problem is that Project64 do not like quoted paths.
So, if we want to start Project64 using a .bat script, we need to configure the launcher to send quoted argument. Here is the corresponding part of the launchers.xml file :Code: <launcher>
<name>Nintendo 64 (Project64)</name>
<application>C:\Program Files (x86)\Project64 1.6\project64-launcher.bat</application>
<args>"%rom%"</args>
<rompath>E:\nintendo64\roms\</rompath>
...
Then into the .bat script file we need to remove the quotes before send the path to Projet64 command line. Here is the corresponding project64-launcher.bat file :Code: pssuspend "XBMC.exe"
cd "C:\Program Files (x86)\Project64 1.6"
SET STRING=%1
SET STRING=%STRING:"=%
SET STRING=%STRING:"=%
Project64.exe %STRING%
pssuspend -r "XBMC.exe"
And it works !!!!...
My command line argument for the n64-launcher.bat does not contain space, but i tried the batch file you posted and it didnt either work.
This is the directory my .bat and .exe is located(installed) at:
Code: C:\HTPCSTUFF\Emulators\emulatorer\n64
That is what i was originally going to post, then i took a good hard look at it to see if i missed something out, and i had, it was the "%rom%" part that i didnt apply, well i did it now and it works fucking awesome! Thanx angelscry!
- publicENEMY - 2011-03-06
When i try downloading thumbs from gamefaqs, i got script failed addon.py. what to do
- Angelscry - 2011-03-06
publicENEMY Wrote:When i try downloading thumbs from gamefaqs, i got script failed addon.py. what to do Please, post here the content of your launchers.xml file and the xbmc.log file reporting the script error. I need them to reproduce the error and try to fix it. Thank you.
- publicENEMY - 2011-03-06
Angelscry Wrote:Please, post here the content of your launchers.xml file and the xbmc.log file reporting the script error. I need them to reproduce the error and try to fix it. Thank you.
Code: <?xml version="1.0" encoding="utf-8" standalone="yes"?>
<launchers>
<launcher>
<name>Battlefield Bad Company 2</name>
<application>E:\Program Files\Battlefield Bad Company 2\BFBC2Game.exe</application>
<args></args>
<rompath></rompath>
<thumbpath>E:\Program Files\Battlefield Bad Company 2\BFBC2Game.exe</thumbpath>
<fanartpath>E:\Program Files\Battlefield Bad Company 2\BFBC2Game.exe</fanartpath>
<extrafanartpath>E:\Program Files\Battlefield Bad Company 2\BFBC2Game.exe</extrafanartpath>
<romext></romext>
<platform>Xbox 360</platform>
<thumb></thumb>
<fanart></fanart>
<genre></genre>
<release></release>
<publisher></publisher>
<launcherplot></launcherplot>
<minimize>true</minimize>
<lnk>true</lnk>
<roms>
</roms>
</launcher>
<launcher>
<name>Call of Duty Black Ops</name>
<application>E:\Program Files\Call of Duty - Black Ops\BlackOps.exe</application>
<args></args>
<rompath></rompath>
<thumbpath>I:\Thumb\</thumbpath>
<fanartpath>I:\Fanart\</fanartpath>
<extrafanartpath>I:\Fanart\</extrafanartpath>
<romext></romext>
<platform>IBM PC Compatible</platform>
<thumb></thumb>
<fanart></fanart>
<genre></genre>
<release></release>
<publisher></publisher>
<launcherplot></launcherplot>
<minimize>true</minimize>
<lnk>true</lnk>
<roms>
</roms>
</launcher>
<launcher>
<name>Dead Rising 2</name>
<application>E:\Program Files\Dead Rising 2\deadrising2.exe</application>
<args></args>
<rompath></rompath>
<thumbpath>E:\Program Files\Dead Rising 2\deadrising2.exe</thumbpath>
<fanartpath>E:\Program Files\Dead Rising 2\deadrising2.exe</fanartpath>
<extrafanartpath>E:\Program Files\Dead Rising 2\deadrising2.exe</extrafanartpath>
<romext></romext>
<platform>IBM PC Compatible</platform>
<thumb></thumb>
<fanart></fanart>
<genre>Action</genre>
<release>2010</release>
<publisher>Blue Castle Games</publisher>
<launcherplot>The cross-platform sequel to Capcom's 2006 Xbox 360 hit delivers more fast-paced‚ third-person action in a survival-horror setting. Similar to the original game‚ Dead Rising 2 is all about one man against a swarming horde of hungry zombies‚ and how that one man survives by creatively using everyday objects to perform acts of great and gratuitous violence against these slow-but-relentless pursuers. The hero of Dead Rising 2 is a former pro motocross rider named Chuck Greene‚ who finds himself in the fictional entertainment capital of Fortune City when the zombie outbreak hits there. The open "sandbox" adventure does not play out in a shopping mall‚ as the first Dead Rising‚ but the Las Vegas-like setting of the city provides ample walkways and plenty of open‚ consumer-oriented spaces‚ which quickly fill with hungry walking dead. The sequel is designed to accommodate as many as five or six thousand zombies on screen at once -- more than seven times the top number in the original game. As Chuck racks up the zombie smack-downs‚ he earns "Prestige Points‚" which eventually allow him to become more powerful. New improvised weapons become available as Chuck gains prestige and levels up‚ including combination weapons. Duct-taping two chainsaws to the ends of a kayak paddle yields an effective tool for slicing through a sea of zombies‚ for example‚ and taping a hand grenade to a football allows the athletically inclined hero to throw a real bomb‚ both figuratively and literally. Several other possible combinations become available to players as Chuck hacks and slashes his way through the macabre adventure.</launcherplot>
<minimize>true</minimize>
<lnk>true</lnk>
<roms>
</roms>
</launcher>
</launchers>
- publicENEMY - 2011-03-06
Code: M:1304014848 NOTICE: -----------------------------------------------------------------------
M:1303986176 NOTICE: Starting XBMC, Platform: Windows 7, 32-bit build 7600. Built on Dec 17 2010 (SVN:35647, compiler 1500)
M:1303986176 NOTICE: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz
M:1303982080 NOTICE: Desktop Resolution: 1920x1080 32Bit at 60Hz
M:1303982080 NOTICE: Running with administrator rights
M:1303982080 NOTICE: special://xbmc/ is mapped to: C:\Program Files\XBMC
M:1303982080 NOTICE: special://xbmcbin/ is mapped to: C:\Program Files\XBMC
M:1303982080 NOTICE: special://masterprofile/ is mapped to: C:\Program Files\XBMC\portable_data\userdata
M:1303982080 NOTICE: special://home/ is mapped to: C:\Program Files\XBMC\portable_data
M:1303982080 NOTICE: special://temp/ is mapped to: C:\Program Files\XBMC\portable_data\temp
M:1303982080 NOTICE: The executable running is: C:\Program Files\XBMC\XBMC.exe
M:1303982080 NOTICE: Log File is located: C:\Program Files\XBMC\xbmc.log
M:1303982080 NOTICE: -----------------------------------------------------------------------
M:1303965696 NOTICE: Setup SDL
M:1303801856 NOTICE: Found screen: Generic PnP Monitor on NVIDIA GeForce GTX 570, adapter 0.
M:1303793664 NOTICE: Primary mode: 1920x1080 @ 60.00 - Full Screen
M:1302777856 NOTICE: load settings...
M:1302491136 NOTICE: special://profile/ is mapped to: special://masterprofile/
M:1302487040 NOTICE: loading special://masterprofile/guisettings.xml
M:1302274048 NOTICE: Getting hardware information now...
M:1302274048 NOTICE: Checking resolution 12
M:1302261760 NOTICE: Loading player core factory settings from special://xbmc/system/playercorefactory.xml.
M:1302253568 NOTICE: Loaded playercorefactory configuration
M:1302253568 NOTICE: Loading player core factory settings from special://masterprofile/playercorefactory.xml.
M:1302253568 NOTICE: special://masterprofile/playercorefactory.xml does not exist. Skipping.
M:1302249472 NOTICE: No advancedsettings.xml to load (special://masterprofile/advancedsettings.xml)
M:1302249472 NOTICE: Default DVD Player: dvdplayer
M:1302249472 NOTICE: Default Video Player: dvdplayer
M:1302249472 NOTICE: Default Audio Player: paplayer
M:1302253568 NOTICE: Loading media sources from special://masterprofile/sources.xml
12:13:24 T:2008 M:1288126464 NOTICE: initializing playlistplayer
12:13:24 T:2008 M:1288122368 NOTICE: DONE initializing playlistplayer
12:13:25 T:2008 M:1269641216 NOTICE: CApplication::UpdateLibraries - Starting video library startup scan
12:13:25 T:2008 M:1268264960 NOTICE: initialize done
12:13:25 T:2008 M:1268264960 NOTICE: Running the application...
12:13:25 T:3664 M:1267773440 NOTICE: VideoInfoScanner: Starting scan ..
12:13:25 T:2008 M:1265315840 NOTICE: Webserver: Starting...
12:13:25 T:2008 M:1264197632 NOTICE: WebServer: Started the webserver
12:13:25 T:2008 M:1264189440 NOTICE: starting upnp server
12:13:25 T:300 M:1263816704 NOTICE: -->Python Interpreter Initialized<--
12:13:25 T:2008 M:1263714304 NOTICE: starting upnp renderer
12:13:25 T:2008 M:1263161344 NOTICE: ES: Starting event server
12:13:25 T:7816 M:1254830080 NOTICE: -->Python Interpreter Initialized<--
12:13:25 T:3528 M:1256464384 NOTICE: ES: Starting UDP Event server on 0.0.0.0:9777
12:13:25 T:3528 M:1256452096 NOTICE: UDP: Listening on port 9777
12:13:25 T:300 M:1233108992 NOTICE: {'unplayed': 'True', 'albums': 'True', 'limit': '5', 'totals': 'True'}
12:13:30 T:1644 M:1239543808 NOTICE: -->Python Interpreter Initialized<--
12:13:30 T:1644 M:1239064576 NOTICE: [ADDON] 'ShareThe.TV: version 1.1.0' initialized!
12:13:33 T:2792 M:1230143488 WARNING: XFILE::CFileFactory::CreateLoader - Unsupported protocol(addons) in addons://sources/executable/folder.jpg
12:13:34 T:7604 M:1245716480 WARNING: XFILE::CFileFactory::CreateLoader - Unsupported protocol(addons) in addons://more/executable.tbn
12:13:35 T:6476 M:1246752768 NOTICE: -->Python Interpreter Initialized<--
12:13:38 T:4756 M:1244868608 NOTICE: -->Python Interpreter Initialized<--
12:13:38 T:4756 M:1244467200 NOTICE: Mode AddOn ON
12:13:38 T:4756 M:1244467200 NOTICE: C:\Program Files\XBMC\portable_data\userdata\addon_data\plugin.program.advanced.launcher
12:13:38 T:4756 M:1244368896 NOTICE: Launcher: found 3 launchers
12:13:42 T:7892 M:1247711232 NOTICE: -->Python Interpreter Initialized<--
12:13:42 T:7892 M:1247408128 NOTICE: Mode AddOn ON
12:13:42 T:7892 M:1247408128 NOTICE: C:\Program Files\XBMC\portable_data\userdata\addon_data\plugin.program.advanced.launcher
12:13:42 T:7892 M:1247289344 NOTICE: Launcher: found 3 launchers
12:13:45 T:3664 M:1244454912 NOTICE: VideoInfoScanner: Finished scan. Scanning for video info took 00:20
12:13:54 T:7892 M:1245782016 NOTICE: http://image.com.com/gamespot/images/2003/all/boxshots2/957916_119983.jpg
12:13:54 T:7892 M:1245782016 NOTICE: http://image.com.com/gamespot/images/2003/all/boxshots2/957916_146289.jpg
12:13:54 T:7892 M:1245782016 NOTICE: http://image.com.com/gamespot/images/2003/all/boxshots2/957916_150620.jpg
12:13:54 T:7892 M:1245782016 NOTICE: http://image.com.com/gamespot/images/2003/all/boxshots2/957916_138027.jpg
12:13:54 T:7892 M:1245782016 NOTICE: http://image.com.com/gamespot/images/2003/all/boxshots2/957916_160941.jpg
12:13:54 T:7892 M:1245782016 NOTICE: http://image.com.com/gamespot/images/2003/all/boxshots2/957916_145794.jpg
12:13:57 T:7892 M:1246412800 NOTICE: 6
12:13:57 T:7892 M:1246408704 NOTICE: 1
12:13:57 T:2008 M:1246871552 ERROR: CLocalizeStrings::ClearBlock: Trying to clear non existent block C:\Program Files\XBMC\portable_data\userdata\
12:13:59 T:7892 M:1248497664 ERROR: Error Type: exceptions.IOError
12:13:59 T:7892 M:1248497664 ERROR: Error Contents: invalid mode: wb
12:13:59 T:7892 M:1248468992 ERROR: Traceback (most recent call last):
File "C:\Program Files\XBMC\portable_data\addons\plugin.program.advanced.launcher\addon.py", line 19, in ?
plugin.Main()
File "C:\Program Files\XBMC\portable_data\addons\plugin.program.advanced.launcher\resources\lib\launcher_plugin.py", line 133, in __init__
self._edit_launcher(launcher)
File "C:\Program Files\XBMC\portable_data\addons\plugin.program.advanced.launcher\resources\lib\launcher_plugin.py", line 604, in _edit_launcher
self._scrap_thumb_launcher(launcherName)
File "C:\Program Files\XBMC\portable_data\addons\plugin.program.advanced.launcher\resources\lib\launcher_plugin.py", line 395, in _scrap_thumb_launcher
h = urllib.urlretrieve(img_url,file_path)
File "special://xbmc/system/python/Lib\urllib.py", line 89, in urlretrieve
return _urlopener.retrieve(url, filename, reporthook, data)
File "special://xbmc/system/python/Lib\urllib.py", line 225, in retrieve
tfp = open(filename, 'wb')
IOError: invalid mode: wb
12:14:06 T:2008 M:1248444416 NOTICE: Storing total System Uptime
12:14:06 T:2008 M:1248538624 NOTICE: Saving settings
12:14:06 T:2008 M:1248366592 NOTICE: stop all
12:14:06 T:2008 M:1248366592 NOTICE: ES: Stopping event server
12:14:06 T:2008 M:1248362496 NOTICE: stopping upnp
12:14:07 T:3528 M:1246347264 NOTICE: ES: UDP Event server stopped
12:14:07 T:2008 M:1246547968 NOTICE: Webserver: Stopping...
12:14:07 T:2008 M:1246724096 NOTICE: WebServer: Stopped the webserver
12:14:07 T:2008 M:1246724096 NOTICE: Webserver: Stopped...
12:14:07 T:2008 M:1246724096 NOTICE: stop sap announcement listener
12:14:07 T:2008 M:1246724096 NOTICE: clean cached files!
12:14:07 T:2008 M:1246724096 NOTICE: unload skin
12:14:07 T:2008 M:1256345600 NOTICE: stop python
12:14:20 T:2008 M:1261514752 NOTICE: stopped
12:14:20 T:2008 M:1261633536 NOTICE: destroy
12:14:20 T:2008 M:1262002176 NOTICE: unload sections
- publicENEMY - 2011-03-06
is it because i use portable xbmc?
- steve1977 - 2011-03-06
I cannot believe that I missed this add-on. This is amazing and I will get started with it right away. Unfortunately, the thread is quite long and I don't know where to start. I am on Mac OSX and would get all emulators running (most importantly WII, but also others). Is there a guide somewhere how to get all the settings right in "advanced launcher" running Snow Leopard? Seen bits and pieces in this thread.
- Angelscry - 2011-03-06
publicENEMY Wrote:is it because i use portable xbmc? It could be possible. I'm looking at your problem actually... The more strange is this :Code: <thumbpath>E:\Program Files\Dead Rising 2\deadrising2.exe</thumbpath>
<fanartpath>E:\Program Files\Dead Rising 2\deadrising2.exe</fanartpath>
<extrafanartpath>E:\Program Files\Dead Rising 2\deadrising2.exe</extrafanartpath>
Those values must be images files or paths, but not the executable file. Do you have try to delete the launchers.xml file and start form a new one ? How do you use XBMC as portable ?
- Angelscry - 2011-03-06
steve1977 Wrote:I cannot believe that I missed this add-on. This is amazing and I will get started with it right away. Unfortunately, the thread is quite long and I don't know where to start. I am on Mac OSX and would get all emulators running (most importantly WII, but also others). Is there a guide somewhere how to get all the settings right in "advanced launcher" running Snow Leopard? Seen bits and pieces in this thread. You will found all usefull links on the first post of this thread (wiki pages for installation, configuration of advanced launcher and application launcher). Unfortunately Advanced Launcher is not certified to work at 100% on Mac OSX system.
- steve1977 - 2011-03-06
Angelscry Wrote:You will found all usefull links on the first post of this thread (wiki pages for installation, configuration of advanced launcher and application launcher). Unfortunately Advanced Launcher is not certified to work at 100% on Mac OSX system.
Thanks, I will look into this. What are the parts, which will not work. My #1 priority will be WII/Dolphin. Will this work or should I set up a different Win7 setup?
- publicENEMY - 2011-03-06
i use xbmc as portable by launching xbmc with -p parameter (xbmc.exe -p). ill try deleting launcher.xml and try again.
thanks.
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