[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
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- Angelscry - 2010-12-09 Pinhead Wrote:Would it be possible for ALA to mix data from two language files? If the problem is that ALA crashes because there are missing strings of text in the alternative language files (not English), then maybe the best course of action would be for ALA to use the English translation file as a fallback language. Let's say the AddOn only partially supported Norwegian, because the translation file was outdated. ALA would use Norwegian whenever Norwegian strings were available in the Norwegian language file, and use English words and phrases from the English language file whenever Norwegian translations were missing or returning errors. This would probably give you the best of two worlds. As understandable as possible for non-english speakers, but at the same time stable.Normally into XBMC when a string is not found in a certain language the default english string is used. But there is an exception. Into python you also have the possibility to insert strings into other strings like this : Quote:string1 = "%s rom founds"It those kind of strings (using %s characters) that generate error. Under python the string2 is considered as an argument of the string1. So if the string1 is not properly formatted or not exist you will have obtain this : Code: TypeError: not all arguments converted during string formatting - Angelscry - 2010-12-09 davidw Wrote:Yes it's german. When I set XBMC to english then the scraper works but not the ROM-Scanner. The idea with fallback to english when the other language file is not complete sounds good. And if you need help with translation just ask the community... I would help you.Do you have an error message when you start the rom scanner or nothing happen. If error could you post here the XBMC crash log and launchers.xml file. If you have no error message only send me your launchers.xml file. For the translation, yes. The german version is actually out of date. It someone would like to update the german version, he will be welcome. Last english version: http://code.google.com/p/xbmc-advanced-launcher/source/browse/trunk/plugin.program.advanced.launcher/resources/language/English/strings.xml Old german version: http://code.google.com/p/xbmc-advanced-launcher/source/browse/trunk/plugin.program.advanced.launcher/resources/language/German/strings.xml - Angelscry - 2010-12-09 @Eldorado Could you make a short test for me? If you replace the white spaces into your rom paths by %20 (into your launchers.xml file) does it solve the problem? For example : Code: smb://tower/Game/Emulator/SNES/ROMS/Chrono%20Trigger%20(U).zip Code: smb://tower/Game/Emulator/SNES/ROMS/Chrono Trigger (U).zip - Robert de Clair - 2010-12-09 @Angelscry could you inform in version changelog about new strings for language files when english strings are updated? this should help maintain order in other language updates as i see scalpel update polish version to current, so we could take care about our lang versions of ALA repo are not updated i still have 7.4 as latest version in your repo manually downloaded 0.7.6.zip from site exactly is 0.7.5 - mandark - 2010-12-09 Angelscry Wrote:The german version is actually out of date. It someone would like to update the german version, he will be welcome.i've created an updated german language-file: http://www.share.cx/files/446426843100/advanced.launcher.0.7.6_german-strings.xml.html - Eldorado - 2010-12-09 Angelscry Wrote:The second problem will be to found the right python command line to start the windows emulators with samba paths having white spaces. Can we not convert the samba paths? A simple rule could be to remove "SMB:" and swap all "/" to "\".. though I do always hate having to code in specific checks and conversions like this Unless you are thinking there could be a python function to handle this for you? Or would be nice for something in the XBMC api But again, if you ever feel like giving this time, I'll test! - Eldorado - 2010-12-10 Angelscry Wrote:@Eldorado I will test within the next 45min! - Angelscry - 2010-12-10 Robert de Clair Wrote:@Angelscry could you inform in version changelog about new strings for language files when english strings are updated? this should help maintain order in other language updatesOk, I will try to let you informed. To make it more easy for you, you could follow the revisions and changes on the english strings.xml file here : http://code.google.com/p/xbmc-advanced-launcher/source/list?path=/trunk/plugin.program.advanced.launcher/resources/language/English/strings.xml. Just click on a revision link (for example r77) then click on the diff link after ...English/strings.xml and you will see all the modification. Thank you for your help. - Angelscry - 2010-12-10 mandark Wrote:i've created an updated german language-file:Thank you very much for the translation !!!!! - ali2k1 - 2010-12-10 can someone help me please, im having trouble importing psx games with ext cdz and game gear ext gg. it say py script error. here is copy of log http://pastebin.com/VMFyt1Bx thank you - jpreville - 2010-12-10 @Angelscry the external script works fine.. Now to figure out why its not working properly within XBMC? does it work prorperly on your linux machine? In the Addon? John - Eldorado - 2010-12-10 Angelscry Wrote:@Eldorado No luck Oddly I figured this would work - I edited my launchers.xml file to change all my samba paths to windows network paths, they run fine from a command line but I get the usual file not found type errors from the launcher I think I'm stuck with having to map drives Code: <?xml version="1.0" encoding="utf-8" standalone="yes"?> - Angelscry - 2010-12-10 ali2k1 Wrote:can someone help me please, im having trouble importing psx games with ext cdz and game gear ext gg. it say py script error.Seems there is something wrong with your paths.Could you please send me also your launchers.xml file ? - Angelscry - 2010-12-10 jpreville Wrote:@AngelscryI have not test this new one, wait() and communicate() function under the XBMC yet. If you tell me that the script is working, I will try to add it for the next version... and we will see what happen. - Angelscry - 2010-12-10 Eldorado Wrote:No luckUntil I found from where could come the problem (python, XBMC or smb) I think it is the good thing to do. Sorry... |