Kodi Community Forum
Xbox 360 running XBMC (XBMC for Xbox360?) port possible someday? - Printable Version

+- Kodi Community Forum (https://forum.kodi.tv)
+-- Forum: Discussions (https://forum.kodi.tv/forumdisplay.php?fid=222)
+--- Forum: Feature Requests (https://forum.kodi.tv/forumdisplay.php?fid=9)
+--- Thread: Xbox 360 running XBMC (XBMC for Xbox360?) port possible someday? (/showthread.php?tid=9299)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23


- OhYa - 2007-03-05

I would love to hear from an actuall XBMC Rep on this topic.

Are you guys working on this?


- pike - 2007-03-05

There's nothing to work on until a proper modchip is available, and Team XBMC isn't privvy to such information (I guess I would say this even if we we're, but we're not, honest)


- thespecialist - 2007-03-14

Hmmm... I had hoped u guys were already far with porting it to the 360 Smile For me personally it's one of the main reasons to work on the kernel hacking, to get XBMC running on my 360, I just love XBMC, hehe.

Anyway, why wait for a modchip ? U can start porting/testing it already, right ?

Anyway, keep up the good work,

TS


- Asteron - 2007-03-14

Heh that was a nice try but when U type like a 14-year-old girl I somehow doubt U R TheSpecialist...

Although you did get the " ?" construction right...

Maybe I owe you an apology? Doubt it.


XBMC on 360? Yes I know it's old but... - raid517 - 2007-04-01

Hi, is it possible perhaps to use the same King Kong shaders exploit for the Xbox 360 that enables the 360 to run Linux to run XBMC in Xbox 1 emulated mode?

Just curious if this is ever likely to happen?

I wouldn't care less about Xbox 360 games, or XBox live if this was possible.

All I would be interested in is using the extended power of the XBox 360 to run as a very powerfu platform for XBMC.


- anoobie - 2007-04-01

yes


- raid517 - 2007-04-02

That isn't much of an answer.

Sorry, does anyone who actually knows anything have anything useful or interesting to say about this?

Thanks.


- aross6 - 2007-04-02

I have a Xbox 360 and just yesterday bought a Xbox 1 solely for XBMC. With the 360 I had to convert my videos from their native format and resolution to .wmv's and 1920x1080 or 960x540 (exactly 1/2 of 1080i... it maintains the integrity of the proportions). With XBMC the Xbox 1 can output at 1080i, plays files in their native format, and automatically upscales it for you!

Hence the real question is: Why would you even consider using the 360's media functions?


- mjsmyth - 2007-04-02

wow,

I guess you did not read his post at all.

What he basically asked was: Is it possible to use a game exploit to install and run XBMC on the 360... the reason for doing so is the incresed power of the console.

If it was possible, and I don't know if it is or not as I heard nothing of linus on the 360 using King Kong, then there would be no need to convert any media files.

Anyway, to Raid 517, I don't know is the simple answer. Someone else here may. I owuld imagine though that someone somewhere maybe trying. We will hear soon enough.

mj


- raid517 - 2007-04-03

@aross6

Every forum should have a bury comment feature like Digg.

Anyway clearly the reason XBMC on the 360 would be neat would be because of the increased power of the 360. There is still a lot of HD content that can't be played by the old XBox 1. So the 360 is potentially just a much more powerful and much more usable platform.

I have no idea what all these people who hate talk about hacking consoles to do things they are not supposed to do are doing on forums like these?


- SleepyP - 2007-04-04

It is too soon to be asking about this. You will probably have to wait a few months at the very least. Pandora's box (unsigned code running on the 360) has been opened, and that will make everything else a lot easier, but we're not yet even close to kind of possiblities that exist on the original Xbox. Does anyone know if a 360 SDK has been leaked yet?


- ashlar - 2007-04-05

SleepyP Wrote:Does anyone know if a 360 SDK has been leaked yet?
I remember reading on Xbox-Scene that if you knew where to look, then yes: the SDK was available.


XBMC hopefully possible on Xbox360? - daclina - 2007-11-29

Not sure if there are any discussions on this already, so I will post this anyway.

I remeber reading a while back about somebody loading Linux on an early version of the Xbox360 kernel.

Seems Infectus are about to release something which will allow u to downgrade to an older kernel, onto which people have been able to load linux on. As far as I know, the issue with no access to the GPU isn't present on the X360 (at least I don't remeber any mention of it). Does this mean that it's a step towards parhaps getting XBMC on X360 someday?


- Gamester17 - 2007-11-29

One step, maybe, but there still many steps left so I would not hold my breath.

Wait until someone gets a full Linux distrobution with OpenGL 3D acceleration support running easily on any Xbox360, only then we can begin to discuss the matter...


- dizzey - 2007-11-29

The 3d part is going to be real hard. it depends on how simular the gpu is to other ati gpus.
if they are close and ati realeses their 3d specs and devs willing to put down the time it migth be possible.

there is alot of ifs but without accelerated 3d the 360 will be worse than the xbox 1.
Even if the chips was similar and the specs did exist the problem of finding devs is still big i guess. The thing that holds the linux port back most is the lack of devs.
Not to say that the devs we do have is not doing a fantastic job =)