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I see this is once again being ignored. To add some more info for those devs interested in fixing bugs: I switched to an older build from the 14th, and this problem isn't in that build.
If you want, I can post a debug log from the 14th build for a comparison.
That is of course if you're interested in having xbmc run great for users.
HTPC: Motherboard: Asus F2A85-V, CPU: AMD A10 6800K, RAM: Kingston XMP BEAST 16GB, Samsung 840 EVO 250GB, LG CH12NS30 Blu-Ray drive, Samsung, and WD various 2 and 3TB for storage, Windows 8.1, one for all remote/FLIRC, Logitech z906 surround system.
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Hi guys, could you please advise on this issue? thanks.
HTPC: Motherboard: Asus F2A85-V, CPU: AMD A10 6800K, RAM: Kingston XMP BEAST 16GB, Samsung 840 EVO 250GB, LG CH12NS30 Blu-Ray drive, Samsung, and WD various 2 and 3TB for storage, Windows 8.1, one for all remote/FLIRC, Logitech z906 surround system.
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I stopped using the nightly and reverted to Eden 11 due to the same stuttering problem.
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Livin
Posting Freak
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I'm using nightly frpm 18th and have no stuttering. Most of the videos I watch are 720p with 24-25 or 29-30 fps. Set to match display refresh to video. In advanced settings.XML I force anything close to 24, to exactly 24, and anything close to 30, to exactly 30.
What are the video stats, your display settings, and xbmc settings do you see stuttering?
I'm not an expert but I play one at work.
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Sync to refresh on or off it still happens on builds post 14th. The log shows errors with the player over and over so there's obviously something that is broken. would be nice if a dev could look into it and tell us if they at least acknowledge the error.
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Livin
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Did you open a bug in TRAC? If not, you need to otherwise it will not get dev attention.
I'm not an expert but I play one at work.
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I don't know if it is a bug or not, be nice for some confirmation first. That is why there is a log file with my post so someone can take a look.
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lash78
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2012-06-27, 19:11
(This post was last modified: 2012-06-27, 19:12 by lash78.)
I have the same problem. Try to switch the two outputs from WASAPI to directsound.
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Will direct sound still sent the audio to my receiver?
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Voyager
Retired Team-Kodi Member
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same here. Using DirectSound is a workaround for the issue. DirectSound is good enough for receivers up to 5.1 digital compressed (DD or DTS) or 2.0 PCM uncompressed.
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Death-Axe, do you have that option enabled to sync audio to video clock (resample audio)?
I see a stutter every second or so, maybe slightly faster than once a second. When I disable that sync option it dissapears.
I've noticed using Software rendering (instead of DXVA2) helps too, if your machine is fast enough.
I'll try going back to an older build see if that fixes things.
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Tried with direct sound and It's still happening :-(
HTPC: Motherboard: Asus F2A85-V, CPU: AMD A10 6800K, RAM: Kingston XMP BEAST 16GB, Samsung 840 EVO 250GB, LG CH12NS30 Blu-Ray drive, Samsung, and WD various 2 and 3TB for storage, Windows 8.1, one for all remote/FLIRC, Logitech z906 surround system.