2012-08-28, 08:50
the only reason for a 4k less than 220" is that you are an idiot and like to show it off by buying stupidly expensive equipment, then brag about it in the belief your penis has grown.
(2012-08-28, 08:50)spiff Wrote: then brag about it in the belief your penis has grown.
(2012-08-28, 08:50)spiff Wrote: the only reason for a 4k less than 220" is that you are an idiot and like to show it off by buying stupidly expensive equipment, then brag about it in the belief your penis has grown.
(2013-10-04, 06:36)wsnipex Wrote: 8bit lossless 1080p h.264 - CPU, multi-threaded
I highly doubt that. Without checking the code, iirc only hi10p is multithreaded.
(2013-10-05, 02:41)Ned Scott Wrote: I don't know if that was intentional or not, but I'm guessing the same logic applies to both: no hardware decoder exists for either, so enabling multi-thread software decoding is safe. As for why it's only safe on codecs that are only software decoded, I do not know.
(2013-10-05, 02:47)DJ_Izumi Wrote:(2013-10-05, 02:41)Ned Scott Wrote: I don't know if that was intentional or not, but I'm guessing the same logic applies to both: no hardware decoder exists for either, so enabling multi-thread software decoding is safe. As for why it's only safe on codecs that are only software decoded, I do not know.
My question then would be: Why does XBMC fall from DXVA for my 4K files on it's own? Is there some sort of resolution limit in XBMC which makes it fall back to software decoding at a certain point?
Also, is there any reason why all CPU h.264 decoding shouldn't be multi-threaded? Is there a technical reason for this?
(2013-10-05, 04:27)davilla Wrote: Because it's not safe for all flavors. We don't want XBMC to be crashing on random user content. Maybe in the future as more work is done but right now, it's not safe.