2005-10-03, 00:33
sorry for looking so irresponsible again. i was waiting for an email from the topic tracker saying you'd responded, and since it had been a while i decided to check up. looks like my subscription expired or got deleted somehow.
anyway, thanks for the response. i was putting it in a sub-folder, so that was the problem. thanks to solexalex i was able to run it from that folder now. it looks like a nice improvement of the original script. good work!
now, for some notes. as i have mentioned before i am incredibly inept when it comes to coding, so i hope with the information i provide you can make whatever improvements you will. i can't see any visible difference in load time between the original xm script, like some have noted.
[standard definition]
-i noticed that the page indication and arrows in the lower right are not aligned with the bottom of the text on the lower left, which would improve the interface look because where they are currently placed is on top of the background bar at the bottom.
-i don't know where it would be possible to fit it in, but one thing i liked about the original script was that it displayed album art from the currently playing artist. this might be a good enhancement for the future.
-on both the old script and this one, the track display (most visible when on a visualization) shows the address audio is being streamed from. i don't know if it would be possible to fake it out and pass it the currently playing track information, but that would also be an excellent enhancement.
-you probably have no way of dealing with this, but i was able to repeat a crash several times by attempting to change resolution while the script was running.
[1080i]
-the background stretches, so it appears to be in exactly the same position as it was in sd. as mjcother noted, the text is small, and aligned into the upper left, due to the display code. theoretically, knowing this and using the resolution chart nuka posted earlier you could scale the text placement fairly predictibly since the background scales. it might not be perfect because you'd be doing it blind, but unfortunately i can't code it for you with my limited knowledge.
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everything is looking great so far. with just a little more development i think this could very well become a staple script for many people. i am more than happy to check things for you at 1080i, but for some reason my tv doesn't do 720p (didn't know that when i bought it) so i can't check that resolution. it is, however, 16x9, and i can confirm that other than a little clipping from overscan the script works great at 480p 16x9.
anyway, thanks for the response. i was putting it in a sub-folder, so that was the problem. thanks to solexalex i was able to run it from that folder now. it looks like a nice improvement of the original script. good work!
now, for some notes. as i have mentioned before i am incredibly inept when it comes to coding, so i hope with the information i provide you can make whatever improvements you will. i can't see any visible difference in load time between the original xm script, like some have noted.
[standard definition]
-i noticed that the page indication and arrows in the lower right are not aligned with the bottom of the text on the lower left, which would improve the interface look because where they are currently placed is on top of the background bar at the bottom.
-i don't know where it would be possible to fit it in, but one thing i liked about the original script was that it displayed album art from the currently playing artist. this might be a good enhancement for the future.
-on both the old script and this one, the track display (most visible when on a visualization) shows the address audio is being streamed from. i don't know if it would be possible to fake it out and pass it the currently playing track information, but that would also be an excellent enhancement.
-you probably have no way of dealing with this, but i was able to repeat a crash several times by attempting to change resolution while the script was running.
[1080i]
-the background stretches, so it appears to be in exactly the same position as it was in sd. as mjcother noted, the text is small, and aligned into the upper left, due to the display code. theoretically, knowing this and using the resolution chart nuka posted earlier you could scale the text placement fairly predictibly since the background scales. it might not be perfect because you'd be doing it blind, but unfortunately i can't code it for you with my limited knowledge.
--------
everything is looking great so far. with just a little more development i think this could very well become a staple script for many people. i am more than happy to check things for you at 1080i, but for some reason my tv doesn't do 720p (didn't know that when i bought it) so i can't check that resolution. it is, however, 16x9, and i can confirm that other than a little clipping from overscan the script works great at 480p 16x9.