Adv Launcher/RCB issue
#16
Ok... another try. Start XBMC from a terminal, and start a rom from your mednafen launcher. If you have an error out off XBMC it will be displayed into the terminal. Do you see any error message?
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#17
Here is what the terminal shows, I see a few errors, but they are confusing. Why does it say the ROM directory does not exist for example? That is just not true, unless the argument is being passed incorrectly, which it didn't seem to be...

http://pastebin.com/0X4yPDR2
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#18
(2013-01-15, 06:06)NoHesitation Wrote: Here is what the terminal shows, I see a few errors, but they are confusing. Why does it say the ROM directory does not exist for example? That is just not true, unless the argument is being passed incorrectly, which it didn't seem to be...

http://pastebin.com/0X4yPDR2
The errors messages are concerning .IPS (patch), .PAL (palette) and .CHT (cheat) files that mednafen try to found for your started ROM. The good news is that the command line sent by Advanced Launcher is recognized correctly by Mednafen. So the problem is not concerning XBMC, but a problem between Mednafen and your system.

Code:
...
Video Driver: OpenGL
Video Mode: 1920 x 1080 x 32 bpp
Pixel shader: none
Fullscreen: Yes
...

Does 1920 x 1080 is the real resolution of your display? What is the resolution of XBMC? What is the resolution of your desktop?
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#19
yes, that is the correct resolution, it is a 1080p HDTV
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#20
Ok... Arffff... I'm starting to be out of idea.

Maybe on your system (I do not know why) XBMC and Mednafen cannot run at the same time. If you start this .sh script from Advanced Launcher, does Mednafen start correctly ?

Code:
#!/bin/bash
killall -9 xbmc.bin
/usr/games/mednafen -fs 1 "$1"
xbmc
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#21
Ok, so, with some help from someone on the Mednafen forums, it looks like the issue has been identified. It appears to be a sound driver issue. I was selecting "sdl" in Mednafen, which was causing some sort of crash, due to PulseAudio issues. I have some more troubleshooting to do when I get home, but without specifying a different driver, I get no sound in Mednafen. I am going to try other drivers in Mednafen, hopefully something will work, but is there a way to disable PulseAudio in XBMC?

Here is the link to the thread, if that helps:
http://forum.fobby.net/index.php?t=msg&th=860&start=0&
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#22
(2013-01-15, 20:19)NoHesitation Wrote: Ok, so, with some help from someone on the Mednafen forums, it looks like the issue has been identified. It appears to be a sound driver issue. I was selecting "sdl" in Mednafen, which was causing some sort of crash, due to PulseAudio issues. I have some more troubleshooting to do when I get home, but without specifying a different driver, I get no sound in Mednafen. I am going to try other drivers in Mednafen, hopefully something will work, but is there a way to disable PulseAudio in XBMC?

Here is the link to the thread, if that helps:
http://forum.fobby.net/index.php?t=msg&th=860&start=0&
If it is a sound driver problem, you have to know that actually RC3 versions of XBMC Frodo encounter really big problems with audio under linux : http://forum.xbmc.org/showthread.php?tid=147938
It could be related to your problem. PulseAudio is the sound server (http://upload.wikimedia.org/wikipedia/co...iagram.svg). You need it to have audio on your system.
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#23
Well, it seems I have everything figured out on the emulator end, finally... Thanks again for all your help! The only issue I still seem to have is that I have no sound, I can get the video to load no problem, but not sound... I read the thread you posted, and it would seem like the issues are the same, but I wanted to confirm, if the error I get in the terminal from mednafen claims that the device is busy, I assume that means XBMC is not releasing the device when it is no longer the focus, and from the way that thread looks, at the moment, there is no fix? Is that correct?
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#24
(2013-01-16, 06:32)NoHesitation Wrote: Well, it seems I have everything figured out on the emulator end, finally... Thanks again for all your help! The only issue I still seem to have is that I have no sound, I can get the video to load no problem, but not sound... I read the thread you posted, and it would seem like the issues are the same, but I wanted to confirm, if the error I get in the terminal from mednafen claims that the device is busy, I assume that means XBMC is not releasing the device when it is no longer the focus, and from the way that thread looks, at the moment, there is no fix? Is that correct?
Yes that's correct and XBMC devellopers are actually working on it... and this is one of the reason why final version of Frodo are not yet released : http://forum.xbmc.org/showthread.php?tid=152280

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#25
Now that you have fixed the underlying issue (audio driver issues), try RCB with "solo mode" enabled. It will suspend XBMC until you close the emulator.
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#26
Excellent, I will try that as soon as I get home. Thanks guys!
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#27
(2013-01-16, 23:35)negge Wrote: Now that you have fixed the underlying issue (audio driver issues), try RCB with "solo mode" enabled. It will suspend XBMC until you close the emulator.
If the audio problem was solved, there will be no need to use the "Solo mode"...Huh

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#28
@Angelscry - I need to use solo mode because I still have no sound, since XBMC is hogging the device and does not release it. I still have no sound, I just no longer hang the system on load Smile

@negge - It doesn't look like solo mode works, when I click on the ROM, nothing happens. I have attached my log file here:

http://pastebin.com/6ZjUrWX0
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#29
Make sure applaunch.sh is executable (it's somewhere in .xbmc, you can run find ~/.xbmc -name 'applaunch.sh' to locate it.
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Adv Launcher/RCB issue0