2013-03-23, 10:18
Hi
I'm totally new to xbmc add-on development (and also relativly new to python).
I managed to write an "hello world" add-on and it works fine.
I searched the documentation but couldn't find any reference to a way that my script can register itself to events (player start, libraray updated, play count changed, etc...)
Could anyone give me a reference to such mechanisim ?
10x
Gilad
p.s.
My add-on is a script that start on xbmc startup.
I'm totally new to xbmc add-on development (and also relativly new to python).
I managed to write an "hello world" add-on and it works fine.
I searched the documentation but couldn't find any reference to a way that my script can register itself to events (player start, libraray updated, play count changed, etc...)
Could anyone give me a reference to such mechanisim ?
10x
Gilad
p.s.
My add-on is a script that start on xbmc startup.