GSOC 2013: Profile based DLNA & transcoding support

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RockerC Offline
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Post: #31
Hope that you will consider making your transcoder be able to support hardware accelerated video encoder API's like VA-API ((Video Acceleration API)?

This will be crucial if you want to also support the transcoding features on embedded platforms like Android set-top-boxes and low-end/power computers.

Many ARM SoC now days does already feature hardware accelerated video decoding as well as encoding, and so does many modern GPUs for PCs.


Great to see this as a GSoC project in any case even with or without hardware video encoding support, wish you best of luck with the project!
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topfs2 Offline
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Post: #32
(2013-06-05 16:04)RockerC Wrote:  Hope that you will consider making your transcoder be able to support hardware accelerated video encoder API's like VA-API ((Video Acceleration API)?

This will be crucial if you want to also support the transcoding features on embedded platforms like Android set-top-boxes and low-end/power computers.

Many ARM SoC now days does already feature hardware accelerated video decoding as well as encoding, and so does many modern GPUs for PCs.


Great to see this as a GSoC project in any case even with or without hardware video encoding support, wish you best of luck with the project!

easy easy. Lets take it one step at a time. Sure hw accelerated is nice and all but there are tons of more important stuff to get done first! Know that a summer is shorter than one might believe.

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Theldais Offline
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Post: #33
If you are still accepting testers for this I would be willing to help since this is something I would love to see happen. I can compine on a Windows 7, Windows 8, and Ubuntu machine, and stream to a Panasonic blu-ray player, a Sony blu-ray player, Playstation 3, and 2012 Panasonic television.
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edrikk Offline
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Post: #34
Hi Alcoheca,

Any chance there can be an update in this thread as to what's being worked on / how things are going / what's done etc?
My main rig runs nightlies, but I don't recall seeing much in terms of DLNA being pushed into git since SOC started...

As always, awesome work!
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horizontblau Offline
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Post: #35
any news?
(This post was last modified: 2013-08-24 14:44 by horizontblau.)
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Gjeep Offline
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Post: #36
Keeping an eye on this. Smile
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edrikk Offline
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Post: #37
I think we've lost Alcoheca... :/ I don't see any puts in his local git in months, but I hope I'm wrong.
(This post was last modified: 2013-10-25 16:55 by edrikk.)
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ChrisMyhre Offline
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Post: #38
Bummer, I was wondering after the long lack of update. Such a cool project and I hope you're wrong or this is picked up again.
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peter712 Offline
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Post: #39
sorry to bump an older thread but I'm looking for the code base for this, it was referenced a few posts back but didn't see any links.
I would like to do is play with it and see of I can get xbmc to connect to my linkplayer.

so if anyone knows where to look please let me know.

thanks.
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RockerC Offline
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Post: #40
Maybe under https://github.com/alcoheca ?

https://github.com/alcoheca?tab=activity
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peter712 Offline
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Post: #41
RockerC,

Thank you! I will start there and see where I can get.

Peter.
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edrikk Offline
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Post: #42
At this point, you're actually better off looking at the main branch code. All of alcoheca's old changes are already in master, plus a few fixes afterwards by Montellese....
https://github.com/xbmc/xbmc/commits/master
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zag Offline
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Post: #43
(2014-02-14 20:20)edrikk Wrote:  At this point, you're actually better off looking at the main branch code. All of alcoheca's old changes are already in master, plus a few fixes afterwards by Montellese....
https://github.com/xbmc/xbmc/commits/master

And maybe some more soon Wink
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