2015-12-21, 06:41
(2015-12-19, 20:53)charlie0440 Wrote: @garbear feel free to add it to the first post
Done. Thanks!
(2015-12-19, 20:53)charlie0440 Wrote: @garbear feel free to add it to the first post
15:15:00 T:140672396908416 DEBUG: CGUIMediaWindow::GetDirectory (/var/media/sda2-ata-Samsung_SSD_840_/ROMS/)
15:15:00 T:140672396908416 DEBUG: ParentPath = [/var/media/sda2-ata-Samsung_SSD_840_/]
15:15:00 T:140672396908416 DEBUG: Joystick Microsoft X-Box 360 pad: Button 0 released
15:15:00 T:140672396908416 DEBUG: CGenericJoystickInputHandling: game.controller.default feature [ a ] released
15:15:00 T:140672396908416 DEBUG: Event handled
15:15:00 T:140672396908416 INFO: CheckIdle - Closing session to http://localhost (easy=0x7ff0b0807250, multi=0x7ff0b06dce00)
15:15:00 T:140672396908416 INFO: CheckIdle - Closing session to http://offshoregit.com (easy=0x7ff0b0827d50, multi=0x7ff0b06df360)
15:15:01 T:140672396908416 DEBUG: Joystick Microsoft X-Box 360 pad: Button 0 pressed
15:15:01 T:140672396908416 DEBUG: CGenericJoystickInputHandling: game.controller.default feature [ a ] pressed
15:15:01 T:140672396908416 DEBUG: Event handled
15:15:01 T:140672396908416 DEBUG: CGUIMediaWindow::GetDirectory (/var/media/sda2-ata-Samsung_SSD_840_/ROMS/MSX/)
15:15:01 T:140672396908416 DEBUG: ParentPath = [/var/media/sda2-ata-Samsung_SSD_840_/ROMS/]
15:15:01 T:140672396908416 DEBUG: Joystick Microsoft X-Box 360 pad: Button 0 released
15:15:01 T:140672396908416 DEBUG: CGenericJoystickInputHandling: game.controller.default feature [ a ] released
15:15:01 T:140672396908416 DEBUG: Event handled
15:15:02 T:140672034723584 INFO: AddOnLog: Joystick Support: CJoystickInterfaceLinux::Initialize: opening joystick /dev/input/js0
15:15:03 T:140672396908416 DEBUG: Joystick Microsoft X-Box 360 pad: Button 0 pressed
15:15:03 T:140672396908416 DEBUG: CGenericJoystickInputHandling: game.controller.default feature [ a ] pressed
15:15:03 T:140672396908416 DEBUG: Event handled
15:15:03 T:140672396908416 DEBUG: Loading settings for /var/media/sda2-ata-Samsung_SSD_840_/ROMS/MSX/Galaga (J).rom
15:15:03 T:140672396908416 DEBUG: CPlayerCoreFactory::GetPlayers(/var/media/sda2-ata-Samsung_SSD_840_/ROMS/MSX/Galaga (J).rom)
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: system rules
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: matches rule: system rules
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: hdhomerun/mms/udp
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: lastfm/shout
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: rtmp
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: rtsp
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: streams
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvd
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvdimage
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: sdp/asf
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: nsv
15:15:03 T:140672396908416 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: radio
15:15:03 T:140672396908416 DEBUG: CPlayerCoreFactory::GetPlayers: matched 0 rules with players
15:15:03 T:140672396908416 DEBUG: CPlayerCoreFactory::GetPlayers: adding retroplayer
15:15:03 T:140672396908416 DEBUG: CPlayerCoreFactory::GetPlayers: added 1 players
15:15:03 T:140672396908416 INFO: RetroPlayer: Opening: /var/media/sda2-ata-Samsung_SSD_840_/ROMS/MSX/Galaga (J).rom
15:15:03 T:140672396908416 DEBUG: RetroPlayer: ---------------------------------------
15:15:03 T:140672396908416 DEBUG: RetroPlayer: Game tag loaded
15:15:03 T:140672396908416 DEBUG: RetroPlayer: URL:
15:15:03 T:140672396908416 DEBUG: RetroPlayer: Platform:
15:15:03 T:140672396908416 DEBUG: RetroPlayer: Title:
15:15:03 T:140672396908416 DEBUG: RetroPlayer: Game Code:
15:15:03 T:140672396908416 DEBUG: RetroPlayer: Region:
15:15:03 T:140672396908416 DEBUG: RetroPlayer: Publisher:
15:15:03 T:140672396908416 DEBUG: RetroPlayer: Format:
15:15:03 T:140672396908416 DEBUG: RetroPlayer: Cartridge Type:
15:15:03 T:140672396908416 DEBUG: RetroPlayer: ---------------------------------------
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.2048, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.beetle-bsnes, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.beetle-gba, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.beetle-pce-fast, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.bluemsx, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: Adding client game.libretro.bluemsx as a candidate
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.bnes, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.bsnes-mercury, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.dosbox, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.fceumm, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.gambatte, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.genplus, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.nestopia, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.pcsx-rearmed, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.quicknes, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.stella, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.vba-next, that is the question
15:15:03 T:140672396908416 DEBUG: GameManager: To open or not to open using game.libretro.yabause, that is the question
15:15:03 T:140672396908416 DEBUG: ADDON: Dll Initializing - MSX (BlueMSX)
15:15:03 T:140672396908416 DEBUG: SECTION:LoadDLL(/usr/lib/kodi/addons/game.libretro/game.libretro.so)
15:15:03 T:140672396908416 DEBUG: Loading: /usr/lib/kodi/addons/game.libretro/game.libretro.so
15:15:03 T:140672396908416 DEBUG: CAddonCallbacksAddon - GetAddonSetting - add-on 'MSX (BlueMSX)' requests setting 'bluemsx_msxtype'
15:15:03 T:140672396908416 ERROR: CAddonCallbacksAddon - GetAddonSetting - could't get settings for add-on 'MSX (BlueMSX)'
15:15:03 T:140672396908416 ERROR: AddOnLog: MSX (BlueMSX): Setting bluemsx_msxtype not found by XBMC
15:15:03 T:140672396908416 DEBUG: CAddonCallbacksAddon - GetAddonSetting - add-on 'MSX (BlueMSX)' requests setting 'bluemsx_vdp_synctype'
15:15:03 T:140672396908416 ERROR: CAddonCallbacksAddon - GetAddonSetting - could't get settings for add-on 'MSX (BlueMSX)'
15:15:03 T:140672396908416 ERROR: AddOnLog: MSX (BlueMSX): Setting bluemsx_vdp_synctype not found by XBMC
15:15:03 T:140672396908416 DEBUG: CAddonCallbacksAddon - GetAddonSetting - add-on 'MSX (BlueMSX)' requests setting 'bluemsx_ym2413_enable'
15:15:03 T:140672396908416 ERROR: CAddonCallbacksAddon - GetAddonSetting - could't get settings for add-on 'MSX (BlueMSX)'
15:15:03 T:140672396908416 ERROR: AddOnLog: MSX (BlueMSX): Setting bluemsx_ym2413_enable not found by XBMC
15:15:03 T:140672396908416 DEBUG: Calling TransferSettings for: MSX (BlueMSX)
15:15:03 T:140672396908416 INFO: RetroPlayer: Using game client game.libretro.bluemsx at version 2.9.2
15:15:03 T:140672396908416 DEBUG: GameClient: Loading /var/media/sda2-ata-Samsung_SSD_840_/ROMS/MSX/Galaga (J).rom
15:15:03 T:140672396908416 INFO: Loading controller layout /usr/share/kodi/addons/game.controller.default/layout.xml
15:15:03 T:140672396908416 DEBUG: <layout> tag has no "overlay" attribute
15:15:03 T:140672396908416 DEBUG: <layout> tag has no "width" attribute
15:15:03 T:140672396908416 DEBUG: <layout> tag has no "height" attribute
15:15:03 T:140672396908416 DEBUG: LocalizeStrings: no translation available in currently set gui language, at path /usr/share/kodi/addons/game.controller.default/resources/language/Dutch
15:15:03 T:140672396908416 DEBUG: POParser: loaded 20 strings from file /usr/share/kodi/addons/game.controller.default/resources/language/resource.language.en_gb/strings.po
15:15:03 T:140672396908416 DEBUG: AddOnLog: Joystick Support: Loaded device "Microsoft X-Box 360 pad" with 2 controller profiles and 31 total features
15:15:03 T:140672396908416 DEBUG: Loaded button map with 19 features for controller game.controller.default
15:15:03 T:140672396908416 ERROR: AddOnLog: MSX (BlueMSX): [libretro]: Invalid device, setting type to RETRO_DEVICE_KEYBOARD ...
15:15:03 T:140672396908416 INFO: GAME: ---------------------------------------
15:15:03 T:140672396908416 INFO: GAME: Opened file
15:15:03 T:140672396908416 INFO: GAME: Base Width: 272
15:15:03 T:140672396908416 INFO: GAME: Base Height: 240
15:15:03 T:140672396908416 INFO: GAME: Max Width: 640
15:15:03 T:140672396908416 INFO: GAME: Max Height: 480
15:15:03 T:140672396908416 INFO: GAME: Aspect Ratio: 0.000000
15:15:03 T:140672396908416 INFO: GAME: FPS: 60.000000
15:15:03 T:140672396908416 INFO: GAME: Sample Rate: 44100.000000
15:15:03 T:140672396908416 INFO: GAME: Region: NTSC
15:15:03 T:140672396908416 INFO: GAME: ---------------------------------------
15:15:03 T:140672396908416 DEBUG: CRenderManager::UpdateDisplayLatency - Latency set to 0 msec
15:15:03 T:140672396908416 DEBUG: LinuxRendererGL: Cleaning up GL resources
15:15:03 T:140672396908416 DEBUG: CLinuxRendererGL::PreInit - precision of luminance 16 is 16
15:15:03 T:140672396908416 DEBUG: RetroPlayer: File opened successfully
15:15:03 T:140672396908416 DEBUG: PlayFile: OpenFile succeed, play state 1
15:15:03 T:140670975084288 NOTICE: Thread RetroPlayer start, auto delete: false
15:15:03 T:140670975084288 INFO: RetroPlayerAudio: Creating audio stream, sample rate hint = 44100
15:15:03 T:140670975084288 DEBUG: RetroPlayer: Created audio stream with sample rate 44100 from reported rate of 44100.000000
15:15:03 T:140670975084288 DEBUG: RetroPlayer: Frame rate set to 60.000000
15:15:03 T:140670975084288 DEBUG: RetroPlayer: Beginning loop de loop
############### END LOG FILE ################
############ END kodi CRASH LOG #############
(2015-12-21, 16:35)Rollingstone Wrote: Hi!
I succesfully installed OpenELEC 6.0.0 with the latest Retroplayer update (x86 64bits). SNES games run fine and it is great to play those again. However, the MSX games won't work. I already figured out that BlueMSX cannot deal with .zip files, so I unzipped them. But Kodi crashes when selecting even the simplest .rom file. I have a crash report here (only last few lines where I thought it would get interesting).
Can you help me?
(2015-12-22, 02:22)zachmorris Wrote: Your problem is likely a lack of a BIOS file, which MSX emulator requires. The BIOS files for MSX are all compiled in a folder called 'Machines', which should be placed in your .../Kodi/userdata/addon_data/game.libretro.bluemsx/system folder. Do some googling and you'll likely find what your looking for.
(2015-12-23, 22:27)Rollingstone Wrote: @Garbear: that sounds great! I still have issues manually installing a BIOS.
I have found the info on MSX BIOS's @zachmorris was referring to. However, the userdata/addon_data/.../system folder was empty. I manually added a "Machines" subdir with the additional BIOS (MSX2+ European...etc) in it's own new subdir. Kodi crashed like before. Furthermore, according to the BlueMSX resource website, the BlueMSX should come with C-BIOS standard included. That should run most ROMS fine?
(2015-12-24, 05:33)garbear Wrote: So there you have it. I'll send a patch upstream to fix the crash. Can someone try to locate this config.ini that BlueMSX so desperately craves?
(2015-12-24, 13:29)Rollingstone Wrote: I just tried to copy the config.ini from the corresponding C-BIOS folders into the manually made MSX, MSX2 and MSX2+ folders inside the /Machines/ folder, but with no success. Either the config.ini is different, or something else is going wrong.
@zachmorris, don't you have a /Database folder inside the /System/ folder? On github it said that was necessary?
Quote:BlueMSX tries to load system/Machines/MSX2+/config.ini, but this fails.@zachmorris, I see you have this directory with the required config.ini