2006-01-27, 01:48
since the integration of the trainers facility with xbmc, it had me pondering on the idea of getting hold of the xbmc sources in order to tinker with them and create an integrated download system that queries a php script with the title id of the game and receives the appropriate selection of trainers in response.
having downloaded the source from cvs earlier, i'm now faced with the challenge of working out how the various aspects of the gui are implemented, and what classes are available for either rapidly churning out a gui, and also instantiating a class to chat with a server over http, and download ad nauseum.
having had a look around on the official site, i haven't found much in the way of documentation of the source code, so i was wondering if anybody can point me to some, or just throw the relevant info at me, - that or there's a comprehensive text file in that cvs download i didn't find, either way, it'll save me a lot of time over having a jolly through the code and jotting down notes to get a grip on how its done.
cheers
olipro
having downloaded the source from cvs earlier, i'm now faced with the challenge of working out how the various aspects of the gui are implemented, and what classes are available for either rapidly churning out a gui, and also instantiating a class to chat with a server over http, and download ad nauseum.
having had a look around on the official site, i haven't found much in the way of documentation of the source code, so i was wondering if anybody can point me to some, or just throw the relevant info at me, - that or there's a comprehensive text file in that cvs download i didn't find, either way, it'll save me a lot of time over having a jolly through the code and jotting down notes to get a grip on how its done.
cheers
olipro