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Gamester17
Team-XBMC Forum Moderator
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2006-02-06, 10:12
nice! ...so this includes mplayer, paplayer, and the dvdplayer as well right?
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this includes only dlls compiled with microsoft visual c++ compiler. i think all paplayer dlls are compiled with it. if i remember right mplayer and the dvdplayer dlls are compiled using mingw afaik the compiler doesn't provide a way of generating debug information in a compatible format. we would need codeview/pdb format.
greets
bobbin007
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DrDDT
Senior Member
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Is ther any way to debug mplayer.dll?
There is a bug in the current implementation when seeking past a cutpoint.
The xbox code is correct, so something goes wrong in mplayer.dll.
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You can use printf's is really the only way, as mplayer is not built with visualstudio debug info.