Building mplayer.dll on OS X
#1
anyone managed to build the mplayer.dll on os x?

first, i installed the mingw version of gcc and binutils using darwinports. then i ran configurexbmc specifing the mingw-gcc as target-compiler and gcc (ppc) as host-compiler. after removing tools/cpuinfo.c, or otherwise the fake-cpu detection fails, the config.h is created. but during "make" the build process fails because somehow the system wants to compile all utility-application (e.g. codecs-conf) using mingw-gcc, which of course doesn't work on my g4/ppc.

anyone?
thanks,
ravemax
dextrose member.
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