Loading a DLL instead?
#1
i've been wondering for a while if it's possible to load code into memory that calls a dll whilst an application/game runs in the foreground. i think this'd be possible by injecting code into ram like we do with trainers. i'm just having trouble understanding the code used to inject trainers into memory. can anyone help, or even just point me in the right direction? thanks Smile.
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Loading a DLL instead?0