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2015-09-07, 04:20
(This post was last modified: 2015-09-07, 04:21 by oo_void.)
Spent the weekend getting this installed and struggling with creating the right format of 3dlut under linux. After all that work, looks like I have success. The night scenes in Pacific Rim have never looked better.
Thanks for your continued work on this lmyllari. As some have said before, it's a bit of a niche feature, but I really appreciate it and I sure others out there will too.
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2015-09-19, 17:57
(This post was last modified: 2015-09-19, 18:01 by sat4all.)
it's been along time, hope all ok there.
it's been quite intersting lately especialy the switch from dvdplayer to videoplayer.
any chance for a jarvis -egl build with 3dLUT support, or maybe submits a PR to Kodi github.
i think the code is stable enough? at least using 3dlut file, don't know about icc profile.
LG OLED65C8 / Denon AVR-X3200W / KEF E305+ONKYO SKH-410 / Synology DS2415+ / Logitech Harmony Companion / ZOTAC MAGNUS EN1060K (Kodi DSPlayer x64) / LightSpace HTL, DisplayCal, HCFR, Calman / i1D3 OEM Rev.B, i1PRO2 OEM Rev.E
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sebj
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Semi unrelated idea :
Is it in the realm of possibility to imagine packing in the bare essentials from argyll into an addon to provide calibration from within kodi?
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Hi lmyllari
Any update ?
can you build us a version with last fritsch build?
thanks in advance
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Enkhil
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Wow this really is an awesome feature. Thank you for all the hard work Imyllary.
I was wondering, would it be possible to apply a different LUT to each half of the output when playing a 3D file? That would make it possible to do color correction for color filter systems like Dolby/Infitec and the Omega 3D System without using expensive color correction boxes.
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2015-11-10, 21:14
(This post was last modified: 2015-11-10, 21:18 by Jdiesel.)
I'm following this project with great interest. I just picked up a i1Display Pro and am curious to what method everyone is using to generate their 3DLUT files.
How much CPU horsepower is needed for the processing? Is there any plans for a RPi2 build?
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I'll create a PR when I have a moment to bring everything up to date and make sure it works correctly. That should make it easier for anyone to create builds and backport as needed. I'll need to figure out which branch to target - probably FernetMenta's master?
Jdiesel: I used madVR and dispcalGUI on Windows to create the 3DLUTs. I got the best results on my plasmas with little ambient light, meter an inch off the screen, small window size with 22% APL background, slow calibration and automatically generated patches (good results with a few hundred patches, slightly better with a few thousand). I created 5 3DLUTs from the measurements: bt.1886 and every combination of gamma 2.2/2.4 and input/output offset.
All the video processing is done on the GPU using a shader. I wouldn't expect anything less than a Chromebox to be able to handle it but would be happy to be proven wrong (and I can try to help any developers interested in trying).
Enkhil: You probably could with some modifications.
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Works fine with my i3 Chromebox.
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Any news on the new build? Thanks.
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Is there any chance of this making it into FernetMenta's master branch? Or possibly a build based on 15.2 in the meantime? Either way your work on this killer feature is greatly appreciated.
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....as github is deleted and the author of this thread doesn´t answer anymore... may i ask if the project is dead or still alive?