Texturepacker size
#1
I know the idea behind texturepacker, but I'm still curious how it manages to take 46MB and turn it into 1.86MB - that's with -dupecheck not enabled! With -dupecheck it's only 1.71MB.

Would someone be able to explain a little more? (I've read the wiki).

Edit: Meant to ask: Are there any plans to fix the 4x4 requirement due to the bug in texturepacker? (as per wiki).
Please read the online manual (wiki) & FAQ (wiki) before posting.

Skins: Estuary | Xperience1080
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Texturepacker size0