2014-12-05, 08:41
I know the idea behind texturepacker, but I'm still curious how it manages to take 46MB and turn it into 1.86MB - that's with -dupecheck not enabled! With -dupecheck it's only 1.71MB.
Would someone be able to explain a little more? (I've read the wiki).
Edit: Meant to ask: Are there any plans to fix the 4x4 requirement due to the bug in texturepacker? (as per wiki).
Would someone be able to explain a little more? (I've read the wiki).
Edit: Meant to ask: Are there any plans to fix the 4x4 requirement due to the bug in texturepacker? (as per wiki).