2015-04-18, 09:40
In any video playback add-ons, i was annoyed by the periodic pausing every 4-5minutes. I am running out of idea since i have disabled most of the add-ons except for the few video addons remaining. Any help is very much appreciated, I got the last few lines from the kodi.log debugging :
12:49:12 T:1649463288 DEBUG: CAnnouncementManager - Announcement: OnPause from xbmc
12:49:12 T:1649463288 DEBUG: GOT ANNOUNCEMENT, type: 1, from xbmc, message OnPause
12:49:12 T:1766911264 WARNING: CRenderManager::WaitForBuffer - timeout waiting for buffer
12:49:12 T:1649463288 DEBUG: bool CWinSystemEGL::CreateWindow(RESOLUTION_INFO&): Created surface of size 1920x1080
12:49:12 T:1649463288 NOTICE: GL_VENDOR = ARM
12:49:12 T:1649463288 NOTICE: GL_RENDERER = Mali-450 MP
12:49:12 T:1649463288 NOTICE: GL_VERSION = OpenGL ES 2.0
12:49:12 T:1649463288 NOTICE: GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 1.00
12:49:12 T:1649463288 DEBUG: GLES: Extension Support Test - GL_NVX_gpu_memory_info NO
12:49:12 T:1649463288 NOTICE: GL_EXTENSIONS = GL_EXT_debug_marker GL_OES_texture_npot GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_vertex_half_float GL_EXT_blend_minmax GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_ARM_mali_program_binary GL_EXT_shader_texture_lod GL_EXT_robustness GL_OES_depth_texture_cube_map GL_KHR_debug
12:49:12 T:1649463288 DEBUG: GLES: Extension Support Test - GL_EXT_texture_format_BGRA8888 YES
12:49:12 T:1649463288 DEBUG: GLES: Extension Support Test - GL_IMG_texture_format_BGRA8888 NO
12:49:12 T:1649463288 DEBUG: GLES: Extension Support Test - GL_APPLE_texture_format_BGRA8888 NO
12:49:12 T:1649463288 DEBUG: GUI Shader - Tried to Initialise again. Was this intentional?
12:49:12 T:1649463288 DEBUG: ------ Window Init (DialogSeekBar.xml) ------
12:49:12 T:1649463288 INFO: GLES: Enabling VSYNC
12:49:12 T:1649463288 INFO: GLES: Selected vsync mode 10
12:49:12 T:1649463288 DEBUG: CAnnouncementManager - Announcement: OnPause from xbmc
12:49:12 T:1649463288 DEBUG: GOT ANNOUNCEMENT, type: 1, from xbmc, message OnPause
12:49:12 T:1766911264 WARNING: CRenderManager::WaitForBuffer - timeout waiting for buffer
12:49:12 T:1649463288 DEBUG: bool CWinSystemEGL::CreateWindow(RESOLUTION_INFO&): Created surface of size 1920x1080
12:49:12 T:1649463288 NOTICE: GL_VENDOR = ARM
12:49:12 T:1649463288 NOTICE: GL_RENDERER = Mali-450 MP
12:49:12 T:1649463288 NOTICE: GL_VERSION = OpenGL ES 2.0
12:49:12 T:1649463288 NOTICE: GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 1.00
12:49:12 T:1649463288 DEBUG: GLES: Extension Support Test - GL_NVX_gpu_memory_info NO
12:49:12 T:1649463288 NOTICE: GL_EXTENSIONS = GL_EXT_debug_marker GL_OES_texture_npot GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_vertex_half_float GL_EXT_blend_minmax GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_ARM_mali_program_binary GL_EXT_shader_texture_lod GL_EXT_robustness GL_OES_depth_texture_cube_map GL_KHR_debug
12:49:12 T:1649463288 DEBUG: GLES: Extension Support Test - GL_EXT_texture_format_BGRA8888 YES
12:49:12 T:1649463288 DEBUG: GLES: Extension Support Test - GL_IMG_texture_format_BGRA8888 NO
12:49:12 T:1649463288 DEBUG: GLES: Extension Support Test - GL_APPLE_texture_format_BGRA8888 NO
12:49:12 T:1649463288 DEBUG: GUI Shader - Tried to Initialise again. Was this intentional?
12:49:12 T:1649463288 DEBUG: ------ Window Init (DialogSeekBar.xml) ------
12:49:12 T:1649463288 INFO: GLES: Enabling VSYNC
12:49:12 T:1649463288 INFO: GLES: Selected vsync mode 10