2007-03-01, 21:31
Does anyone know which is faster, small image enlarged by the skin engine, or a nativley large image?
Also is it faster to code every <control> item, or is the skin faster with common control items called from <includes>? I don't exactly know how the skin is cached so it's hard for me to tell, it's not really a big problem with 720x576, but I may need every bit of it as fast as it can be when I port it over to 1920x1080.
If anyone has any speed tricks, please let me know.
I like to not have to redo everything if possible, but right now 1080 is SSLLOOWW, but it could be just my pc (it can't do 1920x1080) downsizing it to fit.
I don't have a 1080 tv either (hell I don't even have a 720, though it does work with pal if I want to squeeze out a few extra scan lines more)
Also is it faster to code every <control> item, or is the skin faster with common control items called from <includes>? I don't exactly know how the skin is cached so it's hard for me to tell, it's not really a big problem with 720x576, but I may need every bit of it as fast as it can be when I port it over to 1920x1080.
If anyone has any speed tricks, please let me know.
I like to not have to redo everything if possible, but right now 1080 is SSLLOOWW, but it could be just my pc (it can't do 1920x1080) downsizing it to fit.
I don't have a 1080 tv either (hell I don't even have a 720, though it does work with pal if I want to squeeze out a few extra scan lines more)