OnInputRequest notification
#1
Ive noticed that it is possible to receive multiple OnInputRequested notifications.
While each passes some limited parameters regarding the specific info requested, the OnInputFinished is parameterless, and when there are multiple requested you dont have a reliable way of knowing which InputRequested has been Finished.
To be solid , the Finish needs parameters as well.

In practice I would imagine it is a better idea just to not have multiple input requests active at a time, but as a client your not really in charge of what the player is asked to do, and as mentioned, i notice it gets done.
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