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I got the same problem, however, my laptop has an ATI Xpress 1150, which isn't supported by the Gutsy Restricted drivers, only the Envy drivers or the Hardy Restricted drivers, but both of those cause the video issues already described (video in upper left corner). If anyone has any ideas as to what I could try that would be highly appreciated.
Thanks,
Harry
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yee379
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i would just like to add a 'me too'; i'm running ubuntu hardy with the restricted flgrx drivers. with the 'High Quality Pixel Shader' render method, i get a green screen with video, with any other setting, i get the same as ajje with a funny ghosted image with bad colour and a pip of the main video in the top left corner occupying about a quarter of the screen.
i've been using xbmc for years on my xbox, but i would really like to this this working on my ubuntu box for hd.... so close!
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Did you try the latest SVN and all the latest updates to Hardy? I thought of trying that since the SVN updates so regularily in the hopes that maybe someone fixed this, but if you've tried the latest SVN and latest updates to Hardy ... no point in me trying it too.
Thanks,
Harry
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Thanks for the heads up. Btw, have you tried looking thru the xbmc log file to see if there's anything in there that might shed some light?
Thanks,
Harry
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I noticed that ATI has release version 8.5 of their drivers. The latest Ubuntu package with the drivers is only 8.3. Has anyone tried manually installing the latest 8.5 drivers and see if this fixes the issue? I believe you can use Envy to make the install simpler. I'd try all of this myself, but I've reconfigured my laptop for Windows for the time being until someone resolves this issue on linux.
Thanks,
Harry
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i've uninstalled ati catalyst 8.5 (8.493.1) and i've installed ati proprietary from synaptic restricted driver manager (8.3 in hardy heron), nothing's changed.
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elupus
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AAAAH!!!
darkham:
I know what that error comes from. Thought this thread was only for greenscreen, also thought that bug was only for windows opengl driver. Interesting that it is the same on linux.
d4rk if you read this, by remapping the texture order in the vertexshader when rect textures are in use. to be 0 = 2, 1 = 0, 2 = 0 that issue goes away.
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d4rk, if you fix this, a nobel nomination are your!!!!
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d4rk
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2008-06-08, 13:24
(This post was last modified: 2008-06-08, 13:28 by d4rk.)
Unfortunately I can't until the 19th, because I won't have access to ATI cards before then.