colorbox
#61
(2017-07-20, 08:24)badaas Wrote: What version colorbox is installed?

Need this: https://github.com/BADMS/script.colorbox

2.0.2 on krypton, and current master HEAD on leia. It works with what I posted, but doesn't with what you posted.

Unrelated and not sure if known: I've found the colorbox script doesn't work on libreelec ARM devices, but haven't got anything useful in debug logs. It states the script runs, but there's nothing after.
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#62
Probably no PILLOW module.

I'll have to look later at skin, it works fine in adonic, so maybe dig a little deeper, it's all there Wink
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#63
Probably no id="7975"
@realjohngalt need to create code from this example
https://forum.kodi.tv/showthread.php?tid...pid2619637
XBoxMediaCenter (Kodi Matrix ) 19.3 , AndroidBox -Matrix Skin AeonMQ6
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#64
(2017-07-20, 20:08)badaas Wrote: Probably no PILLOW module.

I'll have to look later at skin, it works fine in adonic, so maybe dig a little deeper, it's all there Wink
import PIL works when opening a python shell on those boxes.
(2017-07-20, 20:52)Angelinas Wrote: Probably no id="7975"
@realjohngalt need to create code from this example
https://forum.kodi.tv/showthread.php?tid...pid2619637
I set the multiimage id to 7975. Here's a commit of just those changes: https://gitlab.com/RealJohnGalt/skin.fus...fccef62801 . I tried a few values for imagepath including the example's and unfortunately none worked.
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#65
What are you testing on?
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#66
(2017-07-21, 00:04)badaas Wrote: What are you testing on?
The runscript onunfocus route that works for me, works on both krypton and leia on x86_64 Linux. The other one you posted (included in the commit two posts ago) doesn't work on either. Adonic works on this setup however, so I believe I'm missing something in the implementation.

I haven't been testing on LibreELEC ARM because colorbox doesn't work on either libreelec 9 (leia) or libreelec 8 (krypton), including on adonic.
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#67
EDIT: Sorry wrong thread!

I can't figure out how this script works. 

I want to have a blurred posterart as background for the homescreen and the DialogVideoInfo screen on the estuary skin.

Lines for the background on the home screen:
Code:
        <control type="multiimage">
            <depth>DepthBackground</depth>
            <include>FullScreenDimensions</include>
            <aspectratio>scale</aspectratio>
            <fadetime>600</fadetime>
            <animation effect="zoom" center="auto" end="102,102" time="0" condition="Integer.IsGreater(System.StereoscopicMode,0)">conditional</animation>
            <animation effect="fade" start="0" end="100" time="400">WindowOpen</animation>
            <animation effect="fade" start="100" end="0" time="300">WindowClose</animation>
            <animation effect="fade" time="400">VisibleChange</animation>
            <imagepath background="true" colordiffuse="bg_overlay">$VAR[HomeFanartVar]</imagepath>
            <visible>!Player.HasMedia</visible>
        </control>

Background line for the DialogVideoInfo:

Code:
<onload>SetProperty(infobackground,$ESCINFO[ListItem.Art(poster)],home)</onload>

Could you please help me?
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