2008-11-05, 12:01
I'm no hardcore programmer, but from what I understand new NVCuVid gives us access to the video-decoding hardware which is what we really want
ultrabrutal Wrote:a rumor once said that a guy in microsoft had used the gpu to decode hd at 1080i (guess this was wmv eh)Nobody ever told me that rumor. Video codec shouldn't make a huge difference as far as the GPU implementation is concerned, unless he was decoding 1080i MPEG stream.
ultrabrutal Wrote:so it uses ffmpeg hack -> opengl -> hw?I'm not sure what "it" refers to. I'm also wondering why ffmpeg is refered to as a hack. And OpenGL runs on the hardware, it doesn't transfer to.
malloc Wrote:how about we just tell you when it's finished?
hal2100 Wrote:Bad, really bad.You must not be Blizzard fan, they give comments like that whenever anyone asks questions like that for any of their projects. Same with other companies.
How about you stop giving childish comments? Or starting to treat your "fanbase", or better, the people interested in this development with a little respect?
hal2100 Wrote:If you don't know what it means to have a puplic forum and to show the development to the public then hire some fans to handle the communication. Rudd announced his project to the public and even started a blog. The project itself is one of the most important projects for the xbmc development and therefor of high interest.So we should hire non-developers to manage the development forums? Then should we open up a new "really, developers only!" forum where our developers can speak publicly to others interested in development of XBMC, not just time lines? I would expect that since Rudd started a blog for the project, if he had the time and inclination to talk about the progress, he would do so without being asked by users.
hal2100 Wrote:If the people asking for a short update in this thread made a mistake, like forgetting to use the search or forgetting to search the mailing list or not reading the wiki, give them advice and do not treat them like kids asking for bubblegum every minute.This thread has basically been turned into a "what's the status?" thread. Look at the history. People who use message boards shouldn't need to be reminded of such things. Would you walk into the kitchen at a restaurant to ask how the soup is coming along?
hal2100 Wrote:Overall my comment is way nicer then the things I got in my mind this morning reading your trolling attempt. Perhaps you should try to let pass some 12 hours before you comment in this thread.Has it been 12 hours yet?
malloc Wrote:Well then let me say what I thought was obvious. We wanted this finished for Atlantis. It wasn't ready. We still want this ready for the next release. Who knows if it will be. Any _developers_ interested in the project are free to contribute. But I must remind them that this is an OpenGL shader implementation, not CUDA, not NVIDIA VDPUA, and not any other proprietary video decoding algorithm. All of those would be completely different projects (which you're still free to contribute patches for, but they have not been started). They can find the code for Rudd's project at http://xbmc.svn.sourceforge.net/viewvc/x...2008-rudd/. And for those that can't understand the page, there have been no updates in 4 months.