[LINUX/MAC/WINDOWS] Enable use of TTF unicode fonts available in the operating-system
#16
If any developer is interested in automatic setting for xbmc language, these would be helpful.

Getting the operating system language.

Windows
http://social.msdn.microsoft.com/Forums/...9531d62c5/

Mac OS X
http://developer.apple.com/documentation...tions.html

Ubuntu
http://manpages.ubuntu.com/manpages/intr...ale.1.html
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#17
kimp93 Wrote:So, I would like to suggest two features which can make non-Latin based language users a lot happier.
Youngcho Kim

Very nice idea.
My skins:

Amber
Quartz

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#18
Lightbulb 
We should make sure that XBMC can support multilingual text, such that the glyphs are rendered and not boxes. Two approaches:
- Use a unicode compliant font when available, such as Arial Unicode MS
- Use an approach similar to browsers which use a standard font and then fetch the missing glyphs from other available fonts.

To validate functionality there should be a test set of files that have Latin, Arabic and Chinese characters. I mention Arabic because of the special rules for presentation based on glyph sequence.
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#19
All skins are supposed to have a unicode font, but ultimately it is up to the skin creator to add support for one...
-stoli-
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#20
You forgot the most important thing, bug reports from users pointing out where any issues exist.
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#21
I was seeing this with the Confluence skin in XBMC 10.0, on MacOS X 10.6.5, when browsing music files. It was using the "skin default", though changing the "Arial based font" seems to have resolved the issue. It would be nice to see this as default in the standard skin.

BTW I do have Arial Unicode MS installed on my system, so I am not sure what would happen with people who don't have it.
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