2008-09-10, 22:00
Bottom right (thankfully the most hidden one anyway)
skunkm0nkee Wrote:Been doing a bit more playing about to try and get it to fit the projector screen and basically got to the stage I was at yesterday where it doesn't quite fit (this is why I decided to place it across the wall instead).
It's nearly there but I can only (so far anyway!) get it to match up on 3 corners of that projector screen:
Based on the feedback so far most people would prefer to see it within the projector screen (rather than the wall) so if the above is what it will be for now (I'll come back to it later and see if I can crack getting all 4 corners to match!)
Wir3d Wrote:Skunk do the corners look any better on the XBOX versus PC?
The antialiasing might help this some...
skunkm0nkee Wrote:Yeah you would have to as jmarshall to confirm but I do not think that XBMC's skinning-engine and renderers currently uses any different anti-aliasing settings on the Xbox verses the non-Xbox versions, ...feel free to submit a feature request on trac for that (so that we at least do not forget to check).Wir3d Wrote:Skunk do the corners look any better on the XBOX versus PC?Haven't really had a chance to try it on the xbox yet but I've been playing with it on the SDL build (where the screenshot comes from) and that should have the same image processing as the xbox I would have thought?
The antialiasing might help this some...