Windows 7 64bit and XBMC problem

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madigan82 Offline
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Post: #16
It is running fine for me in Windowed Mode but in fullscreen there are horizontal lines going across the screen like tearing. They jump around and don't happen when the program is locked (like when it is updating folders and such). Windows can do full screen in games or other programs. Any idea? Running the latest nvidia drivers.

NVidia GeForce 8800 GT
Intel Q6600
Windows 7 x64
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afail Offline
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Post: #17
i also have the flickering lines issue with Win 7 x64 and an nvidia card
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afail Offline
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Post: #18
one thing i have noticed is that the full screen mode refresh rate is not 60 fps it is 59.766 or something like that - could that be causing the weird flickering?
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CapnBry Offline
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Post: #19
For those wondering why a stock on a W7 x64 install XBMC crashes on startup:
Code:
22:30:25 T:2244 M:1117814784    INFO: GL_VENDOR = Microsoft Corporation
22:30:25 T:2244 M:1117638656    INFO: GL_RENDERER = GDI Generic
22:30:25 T:2244 M:1117638656    INFO: GL_VERSION = 1.1.0
22:30:25 T:2244 M:1117626368    INFO: GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Look at all them thar supported extensions. Notably missing is everything and specifically glActiveTextureARB(), which causes a crash on the very first Render() operation.
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mpw222 Offline
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Post: #20
CapnBry Wrote:For those wondering why a stock on a W7 x64 install XBMC crashes on startup:
Code:
22:30:25 T:2244 M:1117814784    INFO: GL_VENDOR = Microsoft Corporation
22:30:25 T:2244 M:1117638656    INFO: GL_RENDERER = GDI Generic
22:30:25 T:2244 M:1117638656    INFO: GL_VERSION = 1.1.0
22:30:25 T:2244 M:1117626368    INFO: GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Look at all them thar supported extensions. Notably missing is everything and specifically glActiveTextureARB(), which causes a crash on the very first Render() operation.

Yeah, Microsoft does not and has never distributed drivers with Open GL ICDs. The fact that Windows 7 automatically installs the vendor specific control panel and a real Direct 3D driver is actually a big improvement over their past practices. You will need to install graphics drivers from the GPU maker for xbmc to work properly. Since no one is distributing their Win7 (WDDM 1.1) drivers outside Windows Update you'll need to download the Vista (WDDM 1.0) drivers anyway.
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jp77 Offline
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Post: #21
CapnBry Wrote:For those wondering why a stock on a W7 x64 install XBMC crashes on startup:
Code:
22:30:25 T:2244 M:1117814784    INFO: GL_VENDOR = Microsoft Corporation
22:30:25 T:2244 M:1117638656    INFO: GL_RENDERER = GDI Generic
22:30:25 T:2244 M:1117638656    INFO: GL_VERSION = 1.1.0
22:30:25 T:2244 M:1117626368    INFO: GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Look at all them thar supported extensions. Notably missing is everything and specifically glActiveTextureARB(), which causes a crash on the very first Render() operation.
For the record, I get this insta-crash with W7's default ATI driver, the Windows Update ATI driver, and ATI's own W7 beta driver.

madigan82 Wrote:It is running fine for me in Windowed Mode but in fullscreen there are horizontal lines going across the screen like tearing. They jump around and don't happen when the program is locked (like when it is updating folders and such). Windows can do full screen in games or other programs. Any idea? Running the latest nvidia drivers.

NVidia GeForce 8800 GT
Intel Q6600
Windows 7 x64
and I get this flicker problem using ATI's latest Vista X64 driver.

Same results with 8.10 final, and Jester's latest Rev17036 build.

W7 X64 (beta release - build 7000)
ATI 4870
Asus P5Q pro
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WarlockLord Offline
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Post: #22
I have reviewed the prior mentioned information pertaining to running xbmc in Windows 7 x64. I am using a 9500M GS w/ 512mb dedicated video ram. I did upgrade from Vista SP1 to 7. I have re-installed the newest NVidia video drivers over the one's 7 installs. If I start XBMC and it is in Full screen mode, there are large black flickers jumping around the screen. If I switch to windowed mode, the flickering goes away. I have tried different resolutions and changing nvidia control panel settings. Is there a way I can watch my movies fullscreen again?
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KriLL3 Offline
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Post: #23
Same problem, and in Boxee. 181.20 forcewares, GTX 260.
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KriLL3 Offline
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Post: #24
Nvidia GTX 260 on 181.20 here, same problem.
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Jezz_X Online
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Post: #25
I just installed the Windows 7 Beta 64bit (direct from MS) installed the nvidia driver from windows update and it works fine (in fullscreen) no tearing at all that I can see

In window mode it tends to stutter alot and use more cpu but my guess is thats the Aero interface and those small little windows being rendered slowing it down.

core2 6400 @ 2.13 with a nvidia 7100gs

here is a shots to prove I got it running Tongue

http://i13.photobucket.com/albums/a273/J...n7xbmc.jpg
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madigan82 Offline
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Post: #26
Jezz_X Wrote:I just installed the Windows 7 Beta 64bit (direct from MS) installed the nvidia driver from windows update and it works fine (in fullscreen) no tearing at all that I can see

In window mode it tends to stutter alot and use more cpu but my guess is thats the Aero interface and those small little windows being rendered slowing it down.

core2 6400 @ 2.13 with a nvidia 7100gs

here is a shots to prove I got it running Tongue

http://i13.photobucket.com/albums/a273/J...n7xbmc.jpg

That looks like window mode. That works just fine for me too. It's in full screen that it is messed up.
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Jezz_X Online
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Post: #27
lol guess you didn't read what I wrote proper Smile
Quote:and it works fine (in fullscreen) no tearing at all that I can see

And yes I know the screenshot is window mode else you would not be able to tell its windows 7 it would just look like xbmc Smile
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Jester Offline
XBMC for iOS* forums Moderator
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Post: #28
@krill3
why are you opening a new thread, when there already is one ?

read first, then post, merging threads.

Current XBMC Platform: ATV2
Extra XBMC Platform: Raspberry Pi
Read the iOS FAQ
(This post was last modified: 2009-01-16 10:48 by Jester.)
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nemrod95 Offline
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Post: #29
I've a problem too with Windows 7 and Xbmc. Crash at startup with fresh install of windows 7, ati driver for windows 7 (i have a radeon HD 4650)....
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Jezz_X Online
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Post: #30
XBMC requires opengl 2.0 or it will crash at startup (not pretty yes but its what it does right now) if you are seeing this in the log
Quote:22:30:25 T:2244 M:1117814784 INFO: GL_VENDOR = Microsoft Corporation
22:30:25 T:2244 M:1117638656 INFO: GL_RENDERER = GDI Generic
22:30:25 T:2244 M:1117638656 INFO: GL_VERSION = 1.1.0
its obviously not opengl 2.0 its only 1.1 so not good enough
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