xbmc window name of contextmenu calling DialogContextMenu.xml
Calling the following pulls up an empty dialog:
xbmc.executebuiltin("xbmc.ActivateWindow(contextmenu,%s)" % sys.argv)
Why? Well incase some essential setting (such as username/password) is incomplete (ie first run) and I'd like the settings menu to be shown and completed before cotinuing with normal Plugin processing.
Can it be done?