2009-05-31, 00:13
I've created a patch to try to address this issue in Windows. You can find it here http://trac.xbmc.org/ticket/6684 .
Now I have some concerns about the patch that I would like some feedback on.
First there's an issue that the display modes shown in the gui are all for the primary monitor. If one is chosen and you try to launch xbmc full screen on a secondary monitor it will likely fail. This isn't an issue with the predefined 720p, 1080i and so on.
Would it be better to try and add the display modes available on the secondary monitors as well to the list and handle it that way?
Second thought I have is that the patch now uses the set resolution and adjust the display to that. Would it be better to get the display resolution and adjust xbmc's size to match the screen?
My knowledge about the inner workings of xbmc is basically none. This is my first attempt at adding anything so please bear with me if I'm completley lost here
Now I have some concerns about the patch that I would like some feedback on.
First there's an issue that the display modes shown in the gui are all for the primary monitor. If one is chosen and you try to launch xbmc full screen on a secondary monitor it will likely fail. This isn't an issue with the predefined 720p, 1080i and so on.
Would it be better to try and add the display modes available on the secondary monitors as well to the list and handle it that way?
Second thought I have is that the patch now uses the set resolution and adjust the display to that. Would it be better to get the display resolution and adjust xbmc's size to match the screen?
My knowledge about the inner workings of xbmc is basically none. This is my first attempt at adding anything so please bear with me if I'm completley lost here