[REQUEST] Can all you skinner start adding your skins to the SVN repository?
#1
Question 
...for SVN Repo Installer use?

Right now Basics-Vision seems to be the only one in there! Would love to be able to regularly update these as they come out, in a simple and unified way...

http://forum.xbmc.org/showthread.php?tid=29911
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#2
Surely that can be arranged... Or better, add that repo to the list of repos to use instead.

Just need to rewrite some code of the installer first.
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#3
FYI; almost all open source skins for XBMC are currently hosted in the XBMC Skinning Project's SVN:
http://sourceforge.net/projects/xboxmediacenter

Download (via a SVN client):
http://sourceforge.net/scm/?type=svn&group_id=87325
Code:
svn co https://xboxmediacenter.svn.sourceforge.net/svnroot/xboxmediacenter xboxmediacenter

All skinners who are willing to open source their skins are most welcomed to join this project!

PS! The XBMC Skin Manager is also open source (Python Code) and hosted in above mentioned SVN:
http://forum.xbmc.org/showthread.php?tid=28000

Wink

[EDIT] Note! I believe Google Code has size limit for their SVN hosting, while SourceForge does not.
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#4
w3__ Wrote:...for SVN Repo Installer use?

Right now Basics-Vision seems to be the only one in there! Would love to be able to regularly update these as they come out, in a simple and unified way...

http://forum.xbmc.org/showthread.php?tid=29911

This is a great idea, only thing is a lot of the skins are already easily accessible in the svn.
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#5
The Xbox skin SVN has been started, and is available from the SVN Repo Installer.

See this thread: http://forum.xbmc.org/showthread.php?tid=53231
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[REQUEST] Can all you skinner start adding your skins to the SVN repository?0