[WINDOWS] SDLKeyboard?
#1
Hello,

I have a multimedia keyboard, and I would like to map some keys from it to XBMC. I've enabled debug logging to get the scancodes. When I've tried, I got the follow debug lines

Stop key:
DEBUG: SDLKeyboard: scancode: 36, sym: 106, unicode: 0, modifier: 0

Power:
DEBUG: SDLKeyboard: scancode: 95, sym: 0, unicode: 0, modifier: 0

Next:
DEBUG: SDLKeyboard: scancode: 25, sym: 112, unicode: 0, modifier: 0

Previous:
DEBUG: SDLKeyboard: scancode: 16, sym: 113, unicode: 0, modifier: 0

I've tried but couldn't manage to make the mapping in keymap.xml, since debug does not report any vkey code.

Does anyone knows how to make this mapping working?

Regards,

ecsousa
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#2
I need to know this as well.
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#3
If you grab mceremote.zip from http://xbmcmce.sourceforge.net/ it includes an app called ShowKey that identified keypresses and tells you what to add to keyboard.xml to support them.

JR
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#4
I'm on Linux
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#5
I believe keymap.xml isn't used no more. You need to use keyboard.xml found keymaps folder.
The normal XBMC log IS NOT a debug log, to enable debug logging you must toggle it on under XBMC Settings - System or in advancedsettings.xml. Use XBMC Debug Log Addon to retrieve it.
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#6
ok, I finally remapped my keys with xmodmap
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[WINDOWS] SDLKeyboard?0