Videos only play using Basic Shaders
#1
Running 32Bit Jaunty with latest apt-get updates
Video Card is a Nvidia Geforce GT 230 with 1.5gb Ram using Nvidia Driver 190.32
Running XBMC from SVN build 22999

Under Settings -> Video-> Player -> Render Method I cannot use anything besides Basic Shaders. The other settings cause different types of video formats to play with a mostly black screen with audio. If i press the TAB button during video playback i will see the video playing upside down and in a fraction of the screen. This started as of 2 svn ups ago (sorry i cant be more specific, i update probably once every week or two)

http://i34.tinypic.com/ibl0kn.jpg shows playing a 720p MKV video using Auto Detect (or anything besides Basic Shaders), the video started up with a black fullscreen and this is an image of what happens when i press tab. Same thing happens when I play SD content, but when I press tab the video is alot smaller.

http://pastebin.com/m6aaf7871 is a log of this session with video render set to auto detect. I enabled debug logging then restarted so its a clean log. I then went to videos and started a MKV. I let it play for 10 seconds with a black screen. Then I pressed TAB and got the same results of the tinypic above, let it play for a few seconds then exited XBMC. I do notice alot the following error if this helps:
Code:
09:28:37 T:3041998736 M:2981974016   ERROR: GL: Error creating texture and binding to FBO
I did search and see one other user have the same issue with windows + someone said it was because of http://xbmc.org/theuni/2009/08/31/follow-up-breakage/ I assume these _should_ be fixed now right?
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#2
I have the same problem with pvr-testing branch, SVN 23356 on Jaunty. Before the latest merge of changes from the trunk, everything was working fine.
The only suspicious message in the log seems to be:
Code:
ERROR: GL: Error creating texture and binding to FBO
It only occurs when I select VDPAU rendering.
I'm on a Zotac ION with integrated NVidia 9400. I use Nvidia-glx-190 as a driver.
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