Ronies .. a question about textures
#1
Hello Ronie,

I noticed that you have 2 textures files in media folder, Textures.xpt and Textures.xpr , how can I extract the XPT file? I managed to extract Textures.xpr and edit it .. but I need to edit Textures.xpt to MOD the skin Smile

How do you compress it to Textures.xpt ?

Thanks mate

Sorry for the wrong title Smile
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#2
costa Wrote:Hello Ronie,

I noticed that you have 2 textures files in media folder, Textures.xpt and Textures.xpr , how can I extract the XPT file? I managed to extract Textures.xpr and edit it .. but I need to edit Textures.xpt to MOD the skin Smile

How do you compress it to Textures.xpt ?

Thanks mate

Sorry for the wrong title Smile

Textures.xpt and Textures.xpr contain exactly the same images. no need to extract both
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#3
what Amet said.

besides there's no need to extract the images, the uncompressed textures are all publicly available:
T! v2.01
T! v2.10
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#4
costa Wrote:How do you compress it to Textures.xpt ?

you'll need TexturePacker for that.
it's available in the xbmc svn tree:
http://xbmc.svn.sourceforge.net/viewvc/x...Packer.exe

for platforms other than windows, you'll need to compile it yourself.
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#5
TexturePacker is not working !

I'm using windows 7

If I delete textures.xpr .. the skin still uses your default images ! which means the skin uses textures.xbt file ! what is the xml file to control the textures usage ?

Thanks Ronie , Amet .
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#6
costa Wrote:TexturePacker is not working !

I'm using windows 7

If I delete textures.xpr .. the skin still uses your default images ! which means the skin uses textures.xbt file ! what is the xml file to control the textures usage ?

Thanks Ronie , Amet .

textures.xbt is default textures file, textures.xpr is used for compatibility with older versions of XBMC.
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#7
Amet Wrote:textures.xpr is used for compatibility with older versions of XBMC.

...and the default textures file on the xbox.

TexturePacker is working fine here on windows 7, using this command:
TexturePacker -input media -output media\Textures.xbt


if you really can't get it to work, you can also create a .xpr file using XBMCTex, just give the file a different name and then select it in Settings > Appearance > Skin > Theme
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#8
Thank you Ronie .. Texturepacker worked like a charm

Thank you Amet
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Ronies .. a question about textures0