2016-08-31, 20:17
Hi all! I'm trying to scrap my MAME games following the directions given here but cant find the file "MAME synopsis RCB 201202.zip" anywhere. Does anyone knows where I can find it?
Thanks!
Thanks!
(2016-08-31, 20:17)sh0r3 Wrote: Hi all! I'm trying to scrap my MAME games following the directions given here but cant find the file "MAME synopsis RCB 201202.zip" anywhere. Does anyone knows where I can find it?
Thanks!
my_heroine Wrote:Btw, even though I'm happy with this method because I can now play my NAS-stored ROMs, due to the limited space of the Fire TV, I can't really have a high number of PS One games (700 MB ISO). Therefore, would it be possible to automatically delete the temp files when you close the emulator so that you free up the space?I will add this to my list.
(2016-09-08, 00:59)math0ne Wrote: For anyone what is having trouble with the scraping ("Could not create artwork"), I found a solution on another forum that gets past all the errors and allows the good art to download:
Detailed:
1. Close XBMC
2. Go to the folder script.games.rom.collection.browser\resources\lib (in %Appdata%\XBMC\ on Windows)
3. Make a backup (copy) of the file dbupdate.py
4. Open the dbupdate.py file in any texteditor
5. Search for the following line and add a # at the front:
xbmcgui.Dialog().ok(util.localize(32012), util.localize(32011))
It should look like this:
#xbmcgui.Dialog().ok(util.localize(32012), util.localize(32011))
6. Save the file and open XBMC => No more "Could not create artwork file" errors
(2015-02-12, 10:33)malte Wrote:joebloggs12 Wrote:thanks malte for reply, at the present time it would be beyond my capabilities as my knowledge of python is probably way to low. I sort of understand what's needed but unsure how to implementI will check what needs to be done to get this working. My latest suggestion was nonsense, it did not work this way. As I started to investigate on this, it may be possible that I include some workaround in next release (I guess it will be based on adding several favourites to RCB and make some manual changes to the favourites.xml file).
here's what mine looks like in black glass nova with multiple instances , this is the kinda thing that I was hoping to achieve
Maleficium Wrote:My major problem with Kodi (and Gotham) its the time RCB needs to start. I have a big database (almost 50k games, 69 systems) and it takes almost 1 minute just to start while in Frodo it starts in 2 seconds.Strange. I did not notice any performance changes. There was an api change from dharma to eden that decreased performance in RCBs list loading but this wouldn't explain the behaviour in gotham and helix. I just realized that this api change was reverted with Frodo. I will check if I can achieve some performance boost with including this part of code again.
Maleficium Wrote:Btw, there's any way to start RCB automatically every time I start XBMC ?Not yet. It is on my list and it should not be much work but I did not yet include it.
weirdinin Wrote:I have more issues in regards of changing metadata of rcm. If I edit Steam.nfo e.g change <plot>blaa blaa </plot> to something else and re-add or rescrape the game, the plot of the game in rcm doesn't change. How come rcm always uses metadata for plot from internet, not from local file?RCB will always mix the results of all scrapers, but it does this via first come, first serve. If the first scraper finds plot information it will not be overwritten by another scraper. If you want to make sure to update your data with local info you should use the local scraper as the only scraper. Are you using the local nfo scraper or did you create a custom offline scraper?
Ylee_one Wrote:Can post whole log if needed.Yes, this would help.
projektpatrick Wrote:I'm running Openelec 5, and I do have sound working when retroarch is started via Advanced Launcher.You could try the popen option in RCBs launch games settings. Otherwise I have no idea why it behaves like this.
If I run the same game (presumably same command executed) in RCB, it doesn't have sound.
nalias Wrote:This takes me to my problem, I took the time to import and sort out a library of ~2400 games, and it was working fantastic, for a single evening.... the next day it was only showing a tiny fraction of the games listedMaybe you have added some missing info filter by accident? You could try to change some settings in this filter and remove all filters at the end.
my_heroine Wrote:Btw, even though I'm happy with this method because I can now play my NAS-stored ROMs, due to the limited space of the Fire TV, I can't really have a high number of PS One games (700 MB ISO). Therefore, would it be possible to automatically delete the temp files when you close the emulator so that you free up the space?I will add this to my list.
(2016-09-07, 19:43)Spikey818 Wrote: Hi Guys,
First off, just want to say the work that has been done for Rom Collection Browser is Amazing! This was exactly the solution that I was looking for in regards to taking all my emulators with me whereever I go on what ever device I want to use (I usually export out the config.xml & mygames.db to my dropbox and then sync that to my other devices.) which allows me to setup the games and system on one device and then copy these config files to other devices so that I wouldn't have to rescrape or resetup additional devices.
So my setups basically consist of an android device (fire tv stick, Android tv box, & nexus player) & a nas drive (WD Mycloud 3tb). Using the addon settings of "make local copy" I am able to play the majority of my emulators via my nas drive/cloud setup (bonus, use FTP instead of SMB as your source in Kodi and you'll be able to take this setup on the road outside of your home network).
The issue that I am running into are in relation to this setup and MAME/NEO GEO. These system requires BIOS files to be downloaded in order for the ROMS to play. So when I am launching console emulator games (snes, nes, gba, n64, etc), this setting works fine because it will copy the rom.zip file locally and launch these roms from the local tmp location. For Neo Geo roms (via Neo.EMU), I get the error (cannot find neogeo.zip or something along those lines) because when it is selecting the rom can copying it locally for the emulator to play, it is only grabbing the rom and not the required neogeo.zip so the emulator gives an error. I can pre-copy the neogeo.zip file and place it into the /tmp folder that the locally copied roms are running from however every time the emulator launches again, all the contents of the /tmp folder gets deleted so I have to recopy the neogeo.zip file into the /tmp folder again before I can launch the rom.
Is there a work around for this or is there a config file or something that can be read by mame/neogeo emulator to locate the neogeo.zip file or any other required bios in a different location. So in other words, I can still leave my rom files hosted via MyCloud, but have the bios files already on my device that can be read by the emulator so that when I select my game, it will download the game file locally to the tmp folder where it is ran but also meet the required neogeo.zip file because I had placed that file in a separate location?
My end goal here is to be able to play mame/neogeo games which requires bios files to run on an android device such as firetv stick via my Network Share Drive using the "Make Local Copy" feature. I have gotten this to work on all other emulator that doesn't require bios files. How do I handle emulators that needs bios files to run?
(2016-09-26, 14:55)SylentEcho Wrote: Is there another stable version I could use? The Ace theme doesn't work on this version either. Any help would be greatly appreciated.
<!-- Console filter -->
<control type="label">
<description>Consoles</description>
<posx>0</posx>
<posy>20</posy>
<posy>20</posy>
<posy>-650</posy>
<!-- Genre filter -->
<control type="label">
<description>Genre</description>
<posx>210</posx>
<posy>20</posy>
<!-- Year filter -->
<control type="label">
<description>Year</description>
<posx>420</posx>
<posy>20</posy>
<!-- Publisher filter -->
<control type="label">
<description>Publisher</description>
<posx>630</posx>
<posy>20</posy>
<!-- Character filter -->
<control type="label">
<description>Character</description>
<posx>840</posx>
<posy>20</posy>