No Options on "Render Method"
#1
I'm using a nightly build from a couple of days ago so I'm not sure if for some reason the "render method" options were removed for some reason, but when I cylce through the options, the only options I have are "Standard" and "Auto Detect"

I'm using an nvidia gt210 with the latest drivers, and windows 7 ultimate 64bit. Anybody know what the problem is?
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#2
The directx build only has one way of rendering things.
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#3
bobo1on1 Wrote:The directx build only has one way of rendering things.
You mean CrystalHD should be autodetected and not manually selected anymore?
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#4
Hardware decoders are not selected through render method anymore.
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#5
ashlar Wrote:You mean CrystalHD should be autodetected and not manually selected anymore?

No, look below the render settings. CrystalHD is now a button enable. If you don't see it, XBMC is not detecting the crystalhd lib, see xbmc.log for more info.
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#6
Also, chd is a decoder, not a renderer.
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#7
bobo1on1 Wrote:Also, chd is a decoder, not a renderer.
I know about this, it's just that in the beginning you decided to put it under the renderer setting. Wink
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No Options on "Render Method"0