2010-08-13, 01:37
Hi,
I'm trying to do a stable xbmc/windows environment here, but a question arised:
When I try to compile xbmc (svn 32737) with configuration 'OPENGL':
- I get an error message: '5>..\Modules\bz2module.c(12) : fatal error C1083: Cannot open include file: 'bzlib.h': No such file or directory';
- Despicte the error message, visual studio 2008 generates a valid xbmc.exe, but when I run it, it show me some garbage below the video being played;
When I try to compile xbmc with configuration 'DIRECTX':
- I didn't get any error message;
- The video plays fine;
When I try to run the nightly build (in which configuration it is built?), the video runs fine.
As I understand, even when I'm using DIRECTX configuration, I'm still using DVDPlayer (OpenGL) for playing videos (as I not explicitly enabled DSPlayer).
So what is the REAL difference of using the 2 configurations for compiling on vs2008?
Regards,
Fernando
Edit: inserted svn revision used
I'm trying to do a stable xbmc/windows environment here, but a question arised:
When I try to compile xbmc (svn 32737) with configuration 'OPENGL':
- I get an error message: '5>..\Modules\bz2module.c(12) : fatal error C1083: Cannot open include file: 'bzlib.h': No such file or directory';
- Despicte the error message, visual studio 2008 generates a valid xbmc.exe, but when I run it, it show me some garbage below the video being played;
When I try to compile xbmc with configuration 'DIRECTX':
- I didn't get any error message;
- The video plays fine;
When I try to run the nightly build (in which configuration it is built?), the video runs fine.
As I understand, even when I'm using DIRECTX configuration, I'm still using DVDPlayer (OpenGL) for playing videos (as I not explicitly enabled DSPlayer).
So what is the REAL difference of using the 2 configurations for compiling on vs2008?
Regards,
Fernando
Edit: inserted svn revision used