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Full Version: [RELEASE] Official XBMC boblight Addon
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sounds like a messed up boblight.conf ... xbmc.log wouldn't help in that case...
Do an svn update, most likely that patch is messing with the timing.
Thanks for the quick feedback. I still get the same strange color output.
And, stupid me, just remembered that I removed EHOPRT to avoid a compile error earlier:
Code:
util/serialport.cpp: In member function ‘bool CSerialPort::Open(std::string, int, int, int, int)’:
util/serialport.cpp:224:84: error: ‘ECHOPRT’ was not declared in this scope
I guess this could have something to do with it. Is there a fix for this as well?
Removing it is the correct fix.
What hardware are you using with boblight?
bobo1on1 Wrote:What hardware are you using with boblight?

I'm using the setup described in http://livelightproject.com/.
It works perfect with boblight 1.3 together with getpixel.

Edit: I fiddled a bit with my configuration file and when I use "5A" instead of "55 AA" as prefix, it works as a charm! It's wonderful!!!
Link to the newest revision of boblightd for Windows, http://www.mediafire.com/file/52gqotejz3...d_r416.rar
PolliSoft Wrote:I'm using the setup described in http://livelightproject.com/.
It works perfect with boblight 1.3 together with getpixel.

Edit: I fiddled a bit with my configuration file and when I use "5A" instead of "55 AA" as prefix, it works as a charm! It's wonderful!!!
Link to the newest revision of boblightd for Windows, http://www.mediafire.com/file/52gqotejz3...d_r416.rar

Finally!! Thanks for compiling boblightd for windows... Works great Big Grin
does boblightd have any switches (settings) to change pixel count? My display colors are not accurate (I already tested static colors, My setup is correct). Just want to lower how many pixels make the average color.
The number of pixels used for caluclationg the lights is hardcoded in the boblight addon (32x32 or 64x64 pixels i think). If your colors are not accurate you should fiddle with the settings in boblight.conf for each color i think (value, gamma).
Memphiz Wrote:The number of pixels used for caluclationg the lights is hardcoded in the boblight addon (32x32 or 64x64 pixels i think). If your colors are not accurate you should fiddle with the settings in boblight.conf for each color i think (value, gamma).

I interpret your answer as the hscan and vscan options in the boblight.conf file is not used by the addon. Is that correct?
No, the hscan and vscan options are used by the addon.
I know this is offtopic but I just wanted to post this.

Here is my adalight + lightpack setup with XBMC.
http://www.youtube.com/watch?v=_wumdVgtuFo

It's running on a Atom 330 with nVidia ION chipset. Disabling the true fullscreen option made it work.

Thx for the help here anyway. I love XBMC.
If You have a lot of leds, adjusting the sensitive areas could take quite some time.
Somebody in the earlier posts linked my calculator (originaly made for lightpack).
For some days now, it can produce boblight config too.
I recommend it for Your kind attention.
thx - i linked it in the first thread if you don't mind...
MrHenky Wrote:I know this is offtopic but I just wanted to post this.

Here is my adalight + lightpack setup with XBMC.
http://www.youtube.com/watch?v=_wumdVgtuFo

It's running on a Atom 330 with nVidia ION chipset. Disabling the true fullscreen option made it work.

Thx for the help here anyway. I love XBMC.

How would you use this for LED Strips I have four LED Strips spanning the outer edges of the screen and only want the outer most pixel colors averaged and lit...
My Current boblight v/h scan looks like this:

name top
hscan 0 100
vscan 0 50

name right
hscan 50 100
vscan 0 100

name left
hscan 0 50
vscan 0 100

name bottom
hscan 0 100
vscan 50 100
Lunatixz Wrote:How would you use this for LED Strips I have four LED Strips spanning the outer edges of the screen and only want the outer most pixel colors averaged and lit...
My Current boblight v/h scan looks like this:

name top
hscan 0 100
vscan 0 50

name right
hscan 50 100
vscan 0 100

name left
hscan 0 50
vscan 0 100

name bottom
hscan 0 100
vscan 50 100

It depends on Your resolution. Simply change the boblight percent values to pixels.
Memphiz Wrote:thx - i linked it in the first thread if you don't mind...

Niice! Nod