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Full Version: XBMC 12.1 hogs audio device, no audio in browser
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Hi all,
I have Advanced Launcher launching Firefox, but I get no audio in Firefox. I found this thread:
http://forum.xbmc.org/showthread.php?tid=158244
which makes reference to a patch that releases the lock on the audio device after 10 seconds of no audio from XBMC.

Where can I find this patch? Is there some other workaround?

Thanks,
Vandervecken
Try to disable menu sounds. And wait 10 seconds before you open the browser - that will work for sure.

For the other usecase with the Advanced Launcher plugin, please get me a xbmc.log with debugging turned on. If AE is not suspended, it can't work.
(2013-04-08, 01:15)Vandervecken Wrote: [ -> ]Hi all,
I have Advanced Launcher launching Firefox, but I get no audio in Firefox. I found this thread:
http://forum.xbmc.org/showthread.php?tid=158244
which makes reference to a patch that releases the lock on the audio device after 10 seconds of no audio from XBMC.

Where can I find this patch? Is there some other workaround?

Thanks,
Vandervecken
Have you try this : http://forum.xbmc.org/showthread.php?tid=85724&page=471?
The link you gave makes a default device available via alsa, so that the external proggy knows where to play its audio.

From the original description the OP gave, i thought - he has evidence that AE blocks this device and everything is correctly configured on the user side.
I will be away from the system until Friday night. Thank you all for your attention and I will reply with an xbmc.log then. I turned off GUI sounds but it didn't help. Is the code that releases the audio device after 10s definitely in 12.1?
How do I check if AE is suspended?
I am not sure, that your device is still blocked - I rather think you "only no audio". That is a different problem, that rather goes into the direction @Angelscry mentioned. The external program just does not know which sound device it should use.
You are correct. There was an audio issue in OpenBox which I solved, and now it works. Thanks!