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Full Version: RetroPlayer Test Builds (updated for Nexus)
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(2016-11-22, 19:55)garbear Wrote: [ -> ][...]
(2016-11-22, 18:20)agre Wrote: [ -> ]Hi there,
I installed the libreelec alpha and updated to the retroplayer-build (generic; intel nuc) from lrusak and now I try to get n64 games working. I installed mupen but as soon as I try to launch a game Kodi just quits and restarts. I don't know if the log is any helpful. Can I provide you with further information?

N64 support requires a1rwulf's OpenGL branch: https://github.com/a1rwulf/xbmc/tree/ret...17beta4-gl . This isn't included in the current builds yet because a1rwulf is still working on it, so no N64 support just yet.

I'll make sure to kick a1rwulf as we get closer to the end of Kodi's feature freeze and the opening of the RetroPlayer pull request.  
I havent followed the latest development and wanted to ask if n64 is working now with the latest builds? Thanks for your work!
(2017-12-18, 05:50)NxtGenCowboy Wrote: [ -> ]I dont have a log yet but I updated over my nov 10 build, kodi doesn't get pass the first run boot. 
Uninstalled and reinstalled, same issue, doesn't get pass the first run, screen goes black and goes back to Home screen

Uninstalled Dec build, reinstalled nov 10 build, no issues. 

Shield TV.
Same here, 2017-11-10 works though.
I've been known to make rebasing mistakes before. It could also be due to the alphaness of Kodi and one of the many PRs that few in. I'll rebase in the next day or two and do another round of builds, that'll let us narrow down the problem.
Hi I installed libreelec 8.2.0 upgraded to your latest and updated to your latest build. Unfortunatly I can`t get retrogaming to work... When I try to install Libretro Compatibility Addon I get an Error with failed dependencies. Any Hint what can be wrong ?
Last working milhouse build with retroplayer was 1221, but I didn't try another since 1226. Maybe that helps!
LibreELEC game add-ons are being rebuilt tonight. Tomorrow the latest Milhouse build should work.

I rebased on master and launched some Jenkins builds. I'll do some testing and try to have these uploaded within 24 hours.

Work is progressing on the new Player Manager. I should have all the backend code (about 4K lines of code so far) done and PRed against master within the next week. This includes controller profiles, button maps and controller topologies  for all 70 of our emulators.

I haven't made much progress on the GUI, but the mockup I posted should only require maybe two weeks worth of work, so it's likely we'll see the new Player Manager in builds before February.
Great work garbear, can't wait to see the player manager implementation. Hope this fixes the hard punch issue on arcade games.
(2018-01-10, 07:19)loktar Wrote: [ -> ]Hope this fixes the hard punch issue on arcade games.

I've added your bug to my list of controller bugs. It'll make a good test case for the upcoming Player Manager, so expect this to be fixed in the next week or two
(2017-12-10, 13:37)Solo0815 Wrote: [ -> ]
(2017-12-09, 14:27)fetzerch Wrote: [ -> ]Next retroplayer-builds will have it. 
Mihouse builds also? I saw, you added Vice and UAE-emus Love
Thx 
I don't know too much about the LibreELEC builds but I think the packages in https://github.com/LibreELEC/LibreELEC.t...ary-addons have to be updated to the latest versions. This is done every now and then by lrusak.
New builds finally posted. I fixed the crash on startup bug, so that shouldn't be an issue anymore. Lots of new code, but it's mostly behind the scenes. Next build will be more exciting!
Hi, thanks for the new build.

First, please apologize for bad english translation, my Kodi is configured in French.
Second, it's my first try with RetroPlayer test build, so i might have forgotten some configuration steps.

Tested on both winx64 and android64 (Shield TV) with some NES/SNES ROM.

On shield TV, i can launch ROM but i need to change Video treatment to have a picture depending on emulator. SNES9X 2010 needs "Bilinear Filtering", SNES9X 2002 needs "Original Pixel" or i have a black screen with sound only.
I can't play as Shield TV pad command behaves as Kodi inputs (ie A displays Menu, B leaves game) and are not sent to RetroPlayer.

On Windows, i can't load any ROM : "Add-On couldn't be loaded" "An unknown error has occured"

20:14:43.078 T:23184 DEBUG: RetroPlayer: ---------------------------------------
20:14:43.078 T:23184 DEBUG: RetroPlayer: Game tag loaded
20:14:43.078 T:23184 DEBUG: RetroPlayer: URL:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Title:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Platform:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Genres:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Developer:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Game Code:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Region:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Publisher:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Format:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Cartridge type:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Game client: game.libretro.snes9x2010
20:14:43.078 T:23184 DEBUG: RetroPlayer: ---------------------------------------
20:14:43.078 T:23184 DEBUG: SECTION:UnloadDll(D:\HTPC\Kodi-18\addons\game.libretro\game.libretro.dll)
20:14:43.078 T:23184 INFO: ADDON: Dll Destroyed - SNES / Super Famicom (Snes9x 2010)
20:14:43.078 T:23184 DEBUG: ADDON: Dll Initializing - SNES / Super Famicom (Snes9x 2010)
20:14:43.078 T:23184 DEBUG: SECTION:LoadDLL(D:\HTPC\Kodi-18\addons\game.libretro\game.libretro.dll)
20:14:43.079 T:23184 ERROR: AddOnLog: SNES / Super Famicom (Snes9x 2010): Unable to load: "D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll":
20:14:43.079 T:23184 ERROR: AddOnLog: SNES / Super Famicom (Snes9x 2010): Failed to load D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll
20:14:43.079 T:23184 ERROR: ADDON: Dll SNES / Super Famicom (Snes9x 2010) - Client returned bad status (5) from Create and is not usable
(2018-01-13, 21:25)Odon Wrote: [ -> ]On shield TV, i can launch ROM but i need to change Video treatment to have a picture depending on emulator. SNES9X 2010 needs "Bilinear Filtering", SNES9X 2002 needs "Original Pixel" or i have a black screen with sound only.

Weird. Can you post a full debug log to https://paste.ubuntu.com while this is happening?
(2018-01-13, 21:25)Odon Wrote: [ -> ]I can't play as Shield TV pad command behaves as Kodi inputs (ie A displays Menu, B leaves game) and are not sent to RetroPlayer.

I'm working on this now.
(2018-01-13, 21:25)Odon Wrote: [ -> ]20:14:43.079 T:23184 ERROR: AddOnLog: SNES / Super Famicom (Snes9x 2010): Unable to load: "D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll":

I've traced this error to the line of source code that logged it. It means that D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll is missing. Does this file exist?
(2018-01-13, 21:35)garbear Wrote: [ -> ]
(2018-01-13, 21:25)Odon Wrote: [ -> ]On shield TV, i can launch ROM but i need to change Video treatment to have a picture depending on emulator. SNES9X 2010 needs "Bilinear Filtering", SNES9X 2002 needs "Original Pixel" or i have a black screen with sound only.

Weird. Can you post a full debug log to https://paste.ubuntu.com while this is happening?  

Here it is : https://paste.ubuntu.com/26380275/

I've done more test. Actually this is not a specific Video Filter for a specific Emulator but actually, i need to switch Video Filtering to get video. IE if i launch SNES9X 2010 twice, first time i need to switch to Bilinear to get video, then second time i need to set Filtering back to Original Pixel.

This is not happening with all roms. In my log i had no issue with "Mega Man X (E).smc" but i had the issue with "Super Mario World (V1.1) (E) [!].smc"
 
(2018-01-13, 21:35)garbear Wrote: [ -> ]
(2018-01-13, 21:25)Odon Wrote: [ -> ]20:14:43.079 T:23184 ERROR: AddOnLog: SNES / Super Famicom (Snes9x 2010): Unable to load: "D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll":

I've traced this error to the line of source code that logged it. It means that D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll is missing. Does this file exist?   

It does exist
(2018-01-13, 22:17)Odon Wrote: [ -> ]
(2018-01-13, 21:35)garbear Wrote: [ -> ]
(2018-01-13, 21:25)Odon Wrote: [ -> ]On shield TV, i can launch ROM but i need to change Video treatment to have a picture depending on emulator. SNES9X 2010 needs "Bilinear Filtering", SNES9X 2002 needs "Original Pixel" or i have a black screen with sound only.

Weird. Can you post a full debug log to https://paste.ubuntu.com while this is happening?     

Here it is : https://paste.ubuntu.com/26380275/

I've done more test. Actually this is not a specific Video Filter for a specific Emulator but actually, i need to switch Video Filtering to get video. IE if i launch SNES9X 2010 twice, first time i need to switch to Bilinear to get video, then second time i need to set Filtering back to Original Pixel.

This is not happening with all roms. In my log i had no issue with "Mega Man X (E).smc" but i had the issue with "Super Mario World (V1.1) (E) [!].smc" 

This looks like a rendering bug. My android dev environment is having problems so it might be a while before I'm able to look into this.
(2018-01-13, 22:17)Odon Wrote: [ -> ]
(2018-01-13, 21:35)garbear Wrote: [ -> ]
(2018-01-13, 21:25)Odon Wrote: [ -> ]20:14:43.079 T:23184 ERROR: AddOnLog: SNES / Super Famicom (Snes9x 2010): Unable to load: "D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll":

I've traced this error to the line of source code that logged it. It means that D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll is missing. Does this file exist?      

It does exist   

Then it's probably an issue with the snes9x2010 source or our build system. Can you open an issue here: https://github.com/kodi-game/game.libret...010/issues ?
(2018-01-13, 22:27)garbear Wrote: [ -> ]Then it's probably an issue with the snes9x2010 source or our build system. Can you open an issue here: https://github.com/kodi-game/game.libret...010/issues

Actually none of the emulators are working (I've tested all NES/SNES emulator on both 32bits and 64bits Windows Version)