2013-10-03, 14:14
When the player is stopped, and I send a Player.Open message via JSON, or play via a click in XBMC, I get 2 "Player.OnPlay" notifications (about 100-300 milliseconds apart)
When I send a play message while the player is active, I only get 1 notification.
Am I doing something wrong? What happens in your case?
It would be important to me, because I want to know wheter the user selected a file to play, or it was selected via my application.
Thanks.
When I send a play message while the player is active, I only get 1 notification.
Am I doing something wrong? What happens in your case?
It would be important to me, because I want to know wheter the user selected a file to play, or it was selected via my application.
Thanks.