Kodi Community Forum

Full Version: Leveraging Existing XBMC Skinning Project on SourceForge
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Hi All,

Recently "SleepyP" kicked off an initiative to determine which Python Scripts worked or didn't work. With the assistance of others, the *cleanup* made a significant difference.

I've been looking over the skins found at:

Xbox-Skins.NET
AllXboxSkins.com


Many of these are not working in all resolutions or are no longer compatible with the new version of XBMC.


Is there any value in soliciting some of the other Skin Developers out there to post their skin projects into the SourceForge project (XBMC Skinning Project)? There are some logistics/standards that would most likely need to be applied such as:

- No new projects that is a 'minor' variation on an existing skin project (ex: background, button, etc.)
- Should work at all resolutions
- Should not contain art that is copyrighted so as to avoid problems
- etc.

Thoughts/Comments?

Cheers,

KZ
Ofcourse - if any skinner needs hosting/SVN access, then they should let us know. Even if it's just for archived old stuff that they don't intend working on, but someone else might.

Jezz_X + Smokehead in particular have done a great job at converting some old skins, though I suspect they're both more than busy enough with the ones they manage to work on any new ones, so if anyone else wants to jump on board, let us know!

Cheers,
Jonathan