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Full Version: Getting the Context Menu with the Keyboard?
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I've figured out what most of the keyboard keys do from trial and error and the keymap.xml, but I still haven't found what brings up the context menu (like the white button on the gamepad or title button on the remote). The only way I can do it is to use the mouse and right-click the bookmark.

Code:
<keyboard>
      <p>Play</p>
      <q>Queue</q>
      <f>FastForward</f>
      <r>Rewind</r>
      <left>Left</left>
      <right>Right</right>
      <up>Up</up>
      <down>Down</down>
      <pageup>PageUp</pageup>
      <pagedown>PageDown</pagedown>
      <return>Select</return>
      <backspace>ParentDir</backspace>
      <m>ActivateWindow(PlayerControls)</m>
      <s>ActivateWindow(shutdownmenu)</s>
      <escape>PreviousMenu</escape>
      <i>Info</i>
      <menu>ContextMenu</menu>
      <space>Pause</space>
      <x>Stop</x>
      <period>SkipNext</period>
      <comma>SkipPrevious</comma>
      <tab>FullScreen</tab>
      <printscreen>Screenshot</printscreen>
      <minus>VolumeDown</minus>
      <plus>VolumeUp</plus>
      <zero>Number0</zero>
      <one>Number1</one>
      <two>Number2</two>
      <three>Number3</three>
      <four>Number4</four>
      <five>Number5</five>
      <six>Number6</six>
      <seven>Number7</seven>
      <eight>Number8</eight>
      <nine>Number9</nine>
    </keyboard>

What does <menu> refer to on the keyboard?
its the right click menu button on keyboards thats useally to the right hand side of space and not the windows start key (ie: the special windows keys on a keyboard)
This key, right?

Image

It doesn't seem to do anything for me in XBMC.
I just remap it to <c>ContextMenu</c>
yeah that key and now I remember it didn't work on the SDL version Smile only on directx
Probably the wrong key id in that case (SDLKeyboard.cpp if anyone wants to take a look)