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Hi,

does anyone know the following

Where are the Default .png's stored

In the skin.estuary > Extras > home-images folder there are images for movie and music, no tv.
How do you use these images?
(2021-08-24, 21:58)fsurfer Wrote: [ -> ]Where are the Default .png's stored
You need to open the media folder and find textures.xbt file.

This file needs to un-packed using the Kodi texture tool. Once unpacked, you will find all the Default.png files you are looking for.
More info here: https://kodi.wiki/view/TextureTool#Download
(2021-08-24, 23:26)Dumyat Wrote: [ -> ]
(2021-08-24, 21:58)fsurfer Wrote: [ -> ]Where are the Default .png's stored
You need to open the media folder and find textures.xbt file.

This file needs to un-packed using the Kodi texture tool. Once unpacked, you will find all the Default.png files you are looking for.
More info here: https://kodi.wiki/view/TextureTool#Download
Thank you
Note once textures are unpacked from textures.xbt it's ok to use them in that unpacked state retaining the folder structure within the Media folder, in other words exactly as they are at https://github.com/xbmc/xbmc/tree/master...uary/media and then remove the textures.xbt (or store for safe keeping elsewhere).

This goes for any skin.
@jjd-uk 
Yeah, I always thought the same, but when I was upgrading my own Estuary mod and unpacked the textures.xbt file, the default image names were all lower case which caused a conflict with the file names on the skin xml files. As an example:-

DefaultPVRChannels.png is listed on the skin xml files and on the master tree.
but the unpacked file name was defaultpvrchannels.png

This was causing the default images not to show if I changed the default colour theme for example, until I exited and re-booted Kodi.
It was only the eagle-eyes of another user that was testing my mod that spotted what was causing the problem. Once I renamed all the unpacked default images to how they appear on the master tree above, the problem went away immediately, which was great because I would have probably never have spotted what was actually causing the issue.
Unpacking should never change the case like that, so may have been a TextureTool bug at some point, I've certainly never seen it happen using it on my Windows systems.

[edit]

Sorry I'm wrong and you're right.

It appears they are lowercase when unpacked from TextureTool, but doesn't seem to cause any issues for me from a quick check I've just done, so it might depend on OS in use.
The user that spotted this on my mod is on Linux which is very case sensitive, but I was also seeing the problem and I'm on Windows 10 Pro.
Anyway, the problem seems to be fixed on my own mod at least now, but thought it was worth mentioning if anybody else un-packs the textures.xbt and experiences the same issue at some point in the future.
I find the Kodi forum is often a great source of information for problem solving, if somebody has experienced the same issue previously.  Smile
Strange as I do a lot modding with unpacked textures and have never noticed an issue with texures not appearing, perhaps I've been lucky however. However Texturetool shouldn't be changing case like that, should be acting simple like an unzip/unrar tool retaining the internal structre & case.
(2021-08-25, 13:29)jjd-uk Wrote: [ -> ]Strange as I do a lot modding with unpacked textures and have never noticed an issue with texures not appearing, perhaps I've been lucky however.

That's because Windows is not case sensitive, so something in a skin file like <param name="fallback_icon" value="DefaultMusicAlbums.png"/> will match a filename in the Media directory called defaultmusicalbums.png.  To Windows they are the same file.  To an OS like Linux or MacOS, they are not the same file and the fallback_icon wouldn't be loaded in that case.

If you only ever use the files from the unpacked xbt on Windows then even if you added to the xml files or the media files, you wouldn't ever see an issue.
Thanks for all the info, I can't thank you enough.

Before I forget, one thing that stands out - Matrix 19.1 and Estuary are displaying additional images without the need to run either Artwork Beef or Dump
(2021-08-25, 14:46)fsurfer Wrote: [ -> ]Before I forget, one thing that stands out - Matrix 19.1 and Estuary are displaying additional images without the need to run either Artwork Beef or Dump

Yep artwork is now controlled in part by

https://kodi.wiki/view/Settings/Media/Videos#Artwork
https://kodi.wiki/view/Settings/Media/Music#Artwork

but it some cases scraper settings need to be also checked.
(2021-08-25, 15:25)jjd-uk Wrote: [ -> ]but it some cases scraper settings need to be also checked.

Absolutely, the scrapers - had no issues with Leia but have had several failed attempts with Matrix so now I'm taking baby steps and drilling down

Movies:- After several days testing I'm using the TMDB Movie Scraper as the Python TMDB Movie Scraper is not accurate and has ignored too many movies

TV:- The TVDB (new) is very accurate
Hi,

still adding to library and noticed the studio logos are not shown in the Matrix version and font size has changed forgot to set to Arial based


Fixed
Does your Matrix version have the Studio Icon image pack installed? see https://kodi.wiki/view/Add-on:Studio_Icons_-_White
(2021-08-26, 15:27)jjd-uk Wrote: [ -> ]Does your Matrix version have the Studio Icon image pack installed? see https://kodi.wiki/view/Add-on:Studio_Icons_-_White

It does now and thank you, I don't remember downloading this with Leia
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