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Hi. I'm having some problems with XBMC on my Intel G45 board. If I use latest X from git instead of the standard Ubuntu 8.10 packages, XBMS uses "software rasterizer" instead of Mesa OpenGL. I see nothing in the log that helps me. I need X from git to make hdmi audio work. Anyone who knows how I can debug this? This seems to be the relevant parts of the XBMC log:

18:22:42 T:3066402592 M: 30371840 DEBUG: Constructing surface 1280x720, shared=(nil), fullscreen=0
18:22:42 T:3066402592 M: 30371840 INFO: GLX Info: NOT Using destination window
18:22:42 T:3066402592 M: 30232576 WARNING: GLX: No Multisample buffers available, FSAA disabled
18:22:42 T:3066402592 M: 30232576 INFO: GLX Info: Using parent window
18:22:42 T:3066402592 M: 30232576 INFO: GLX Info: Creating unshared context
18:22:42 T:3066402592 M: 28839936 INFO: GL_VENDOR = Mesa Project
18:22:42 T:3066402592 M: 28839936 INFO: GL_RENDERER = Software Rasterizer
18:22:42 T:3066402592 M: 28839936 INFO: GL_VERSION = 2.1 Mesa 7.3-devel
18:22:42 T:3066402592 M: 28839936 INFO: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_AR
B_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_A
RB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abg
r GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array
GL_EXT_convolution GL_EXT_copy_texture GL_EXT_d
18:22:42 T:3066402592 M: 28839936 DEBUG: Asking to resize surface to 1280 x 720
18:22:42 T:3066402592 M: 28561408 INFO: GL: Maximum texture width: 2048

Thanks for any help,
/Magnus H
The software rasterizer stuff is not XBMC fault its X fault. I have same issue on jaunty.

Do you really need latest X for hdmi audio? I have latest alsa and it says I have hdmi audio, not that I have gotten it to work with my TV but my TV sucks and Im not sure it will ever work Smile

Would you mind posting a howto at some point on how to get hdmi audio working with G45? I think lots of users would like that.

Cheers,
Tobias
Thanks a lot, I can see now that it shows already in glxinfo just like you said. When it comes to hdmi audio you need both a recent x and alsa. Support for it in x was added on nov 6 (or 2.5.1).
btw just searched through intel mailing list. Apperantly you will get OpenGL if you run root, this worked for me

glxinfo | grep renderer will say software rasterizer
sudo glxinfo | grep renderer will say opengl

However adding a DRI with user privilege in xorg doesnt help on me but sudo glxgears gives me 1300fps

Cheers,
Tobias
hi -

so are you saying if i run xbmc as root it will run with opengl not software rastersizer when using 2.5.1 or the new X (answered my own question - yes you get opengl running xbmc as root). do i need X or 2.5.1 or both for hdmi audio.

i agree - a how to for intel hdmi audio would be fantastic - admitidely not got round to playing with hdmi audio side of things as i'm having major issues just getting analog and optical working on my board. But i will as soon as i figured this out (or just given up)

cheers guys