fbrea - there's no GPU assist in XBMC at present. On the windows platform you can try the external player support (search the forums for "external player"). There's work being done to take advantage of VDPAU on newer NVIDIA cards but its in the early stages so dont' look for it to make it into a stable release anytime soon.
mattb Wrote:Not to be a jerk, but this is answered in one of the clearly marked sticky threads at the top of this forum:
http://forum.xbmc.org/showthread.php?tid=43331
Yeah.. It says something like:
Quote:Currently there is no GPU video accelerated decoding support in XBMC for Windows.
If someone wants this best is if they can code it themselves and submit a patch for it, as we currently otherwise have no plan to code this ourselves today.
So they don't say: "don't do it". They say.. If you can do it by patching, do it, but we don't.. What's wrong with fbrea's question then? I strongly hope that someone manages to patch ffmpeg with hardware support and integrate it with XBMC, a new fork could go from there. It's a bit of a shame that the platform independence of XBMC is holding a near perfect mediaplayer back, on this kinds of advantages you could get..
Or it can join the other custom builds..
why dont replace mplayer with media player classic home theater?
If mplayer can't play 1080p why bother using it anymore?
just a question i asked myself.
ahem lets not be so hard on this guy.
http://trac.xbmc.org/changeset/17698
Initial Commit - requires NVIDIA 180.29 - configure/make and then select VDPAU in Settings->Videos->Player->Render Method - frameskipping issue known - only currently supports h264 - currently no none-VDPAU fallback
neurosis13 Wrote:why dont replace mplayer with media player classic home theater?
If mplayer can't play 1080p why bother using it anymore?
just a question i asked myself.
Software development isn't easy. You can't just go switching stuff in and out like that.