2004-09-13, 02:47
hi!
at the moment, user doesnt get much of a benefit from the so-called 16:9 skins. they are merely streched out 4:3 skins. you see the same amount of data on the 16:9 space as you see on the smaller 4:3 space. this is waste, right?
i'm thinking of an anamorphic (just like in dvd movies) 16:9 skin. this means the skins grapchis, geometry and fonts would be a horizontally squeezed 4:3 skin stretched to 16:9. this way there would a real benefit from the larger area of widescreen.
what do you think?
at the moment, user doesnt get much of a benefit from the so-called 16:9 skins. they are merely streched out 4:3 skins. you see the same amount of data on the 16:9 space as you see on the smaller 4:3 space. this is waste, right?
i'm thinking of an anamorphic (just like in dvd movies) 16:9 skin. this means the skins grapchis, geometry and fonts would be a horizontally squeezed 4:3 skin stretched to 16:9. this way there would a real benefit from the larger area of widescreen.
what do you think?