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Hi there all.

Me interested in understand what the limits are on skin design.
I have a few ideas but not sure how I can do them in a skin yet.

Question one: Can you put any type of flash format, like from Adobe in the skins or is that no possible, what I have seen so far is that its XML coder driven with pictures basically, I'm a noob at all this still, still trying to learn how all the skin stuff works.

Question two: If I want to create water ripples or smoke animation, or make something move on the home menu like that all the time, how would I go about doing it, with the limits of skinny?

Any help I would appreciate lot thank you
Rubberfingers Wrote:Hi there all.

Me interested in understand what the limits are on skin design.
I have a few ideas but not sure how I can do them in a skin yet.

if you haven't already done so, check the relevant wiki pages:
http://wiki.xbmc.org/?title=Animating_Your_Skin
http://wiki.xbmc.org/?title=Tweeners

Rubberfingers Wrote:Question one: Can you put any type of flash format, like from Adobe in the skins or is that no possible, what I have seen so far is that its XML coder driven with pictures basically, I'm a noob at all this still, still trying to learn how all the skin stuff works.

nope, there's no flash support in the skinning engine.

Rubberfingers Wrote:Question two: If I want to create water ripples or smoke animation, or make something move on the home menu like that all the time, how would I go about doing it, with the limits of skinny?

although there's (limited) support for animated gifs, most skinners prefer to us a multiimage control with separate images for each frame of the animation.
cool thank you for that really helps me understand the way the animation works on the skins now thank you a lot =)