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Full Version: XBMC/AEON reloading images
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I've been wondering why the Aeon skin is so sluggish on my rig. After doing some profiling I've noticed that XBMC is spending half of it's time per frame reloading images(cerberosXXXX.png).

This looks like a skin issue, but the question is why is XBMC not caching them? Is there eventually a way to adjust the texture cache size?